Unique Spears

Daevata's Wind

Daevata's Wind is a unique weapon based on the War Spear in the Spear item class. It grants Spear Throw and rewards alternating attack styles: projectile attack hits increase melee damage for eight seconds, while melee hits increase projectile damage for the same duration.
0.5.4d
Current data

Catalog version 0.5.4d

No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.

Item effects

7 lines
SkillGrants Skill: Spear Throw
Implicit(25-35)% increased Projectile Speed with this Weapon
01Adds (10-15) to (21-26) Physical Damage
02+100 to Evasion Rating
03(10-20)% increased Attack Speed
04(30-60)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds
05(30-60)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds

Vaal Cultivation Orb

Other Unique rule

Daevata's Wind is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.

Target class
Spears
Result
Random Corrupted Unique of the same Item Class
Exact pool
Not published as an exhaustive list

The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.

Compare the Vaal Unique modifier pools and the other Unique rule

Vaal Orb outcomes

4 outcomes / 13 enchantments

Vaal Orb can corrupt Daevata's Wind. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments13

(10-20)% reduced Attribute RequirementsLocal / Level 1

Gain 1 Rage on HitGlobal / Level 1

(20-30)% increased Elemental Damage with AttacksGlobal / Level 1

Causes (20-30)% increased Stun BuildupGlobal / Level 1

(6-8)% increased Attack SpeedGlobal / Level 1

(10-15)% chance to Poison on HitGlobal / Level 1

(10-20)% increased RangeGlobal / Level 1

Adds (9-14) to (15-22) Fire DamageLocal / Level 1

Adds (8-12) to (13-19) Cold DamageLocal / Level 1

Adds (1-2) to (29-43) Lightning DamageLocal / Level 1

Adds (7-11) to (12-18) Chaos DamageLocal / Level 1

+(10-15)% to Critical Damage BonusGlobal / Level 1

(15-25)% increased Physical DamageGlobal / Level 1

View every corruption outcome and enchantment

How it works

2 interactions

Acquisition

Patch history

2 changes
0.4.0
Inherited from base type

War Spear base physical damage increased from 14-26 to 16-27.

Affected field: Physical Damage14-26 base damage; Daevata's Wind displayed (24-29) to (47-52) to 16-27 base damage; Daevata's Wind displays (26-31) to (48-53)
0.2.0
Direct change

Daevata's Wind became drop-enabled with the Dawn of the Hunt item set.

Affected field: Drop EnabledLegacy Winged Spear version to Current War Spear version drop-enabled
Item view