Shapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.
AoEAttackMeleeShapeshiftSlamWyvern
- Requirements
- Level (1-90), (4-86) Str, (4-86) Int, Talismans
Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.
AoEAttackMeleeStrikeTravel
- Requirements
- Level (1-90), (4-157) Dex, Spears
Leap backwards, firing an icy arrow which can Chill or Freeze enemies around the location from which you escaped. This arrow will create Ice Fragments on impact.
AoEAttackColdProjectileTrigger
- Requirements
- Bows, Level (1-90), (4-157) Dex
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.
AoEAttackMeleePayoffSlamTravel
- Requirements
- Level (1-90), (4-157) Str, One Hand Maces, Two Hand Maces
Shapeshift into a burning monstrosity and leap through the air to crash down upon the earth, Slamming twice and creating Molten Fissures. Consumes Rage to create additional Molten Fissures.
AoEAttackBearMeleeShapeshiftSlamTravel
- Requirements
- Level (1-90), Talismans
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
AoEAttackDurationMarkMeleeMetaMinion
- Requirements
- Level (1-90), (4-86) Str, (4-86) Int, Talismans
Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them. Once you begin your charge, the use speed of this Skill is affected by movement speed instead of Attack speed.
AoEAttackDurationMeleeSlamTravel
- Requirements
- Level (1-90), (4-157) Str, One Hand Maces, Two Hand Maces
Leap into the air and plunge your Spear into the ground at the target location, emitting a Lightning-charged shockwave.
AoEAttackDetonatorLightningMeleeSlamTravel
- Requirements
- Level (1-90), (4-157) Dex, Spears
Leap forward and Slam the ground, sending out a shockwave. The shockwave applies Broken Stance to Dazed enemies, causing any Hits against those enemies to deal extra damage.
AoEAttackDurationMeleePayoffPhysicalSlam
- Requirements
- Level (1-90), (4-86) Dex, (4-86) Int, Quarterstaves
Flip backwards and send forth a Freezing wave in front of you, immediately Freezing enemies which are Primed for Freeze.
AoEAttackColdMelee
- Requirements
- Level (1-90), (4-86) Dex, (4-86) Int, Quarterstaves