Unique Gloves

Gravebind

Gravebind makes enemies killed by anyone inside the character's Presence count as the wearer's kills. This enables the wearer's on-kill effects in party and minion setups, while replacing other item-rarity modifiers with its fixed bonus.
0.5.4d
Current series

Changed in 0.5

0.5.0
Direct change

The Gravebind Unique Gloves now have 15-20% Increased Rarity of Items Found, and Your other Modifiers to Rarity of Items found do not apply. This change will affect existing items.

Full patch history

Item effects

6 lines
01(40-60)% increased Armour and Energy Shield
0220% increased Rarity of Items foundYour other Modifiers to Rarity of Items found do not apply
03+(10-15)% to Cold Resistance
04Gain (7-10) Life per enemy killed
05Gain (4-6) Mana per enemy killed
06Enemies in your Presence killed by anyone count as being killed by you instead

Vaal Cultivation Orb

Other Unique rule

Gravebind is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.

Target class
Gloves
Result
Random Corrupted Unique of the same Item Class
Exact pool
Not published as an exhaustive list

The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.

Compare the Vaal Unique modifier pools and the other Unique rule

How to get Gravebind

World drop

Vaal Orb outcomes

4 outcomes / 11 enchantments

Vaal Orb can corrupt Gravebind. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments11

(15-25)% increased ArmourLocal / Level 1

(15-25)% increased Energy ShieldLocal / Level 1

(15-25)% increased Armour and Energy ShieldLocal / Level 1

(10-20)% reduced Attribute RequirementsLocal / Level 1

+1 to Melee Skill GemsGlobal / Level 1

+1 to Maximum Frenzy ChargesGlobal / Level 1

(20-30)% increased Weapon Swap SpeedGlobal / Level 1

Break (10-15)% increased ArmourGlobal / Level 1

Damage Penetrates (10-15)% Fire ResistanceGlobal / Level 1

Damage Penetrates (10-15)% Cold ResistanceGlobal / Level 1

Damage Penetrates (10-15)% Lightning ResistanceGlobal / Level 1

View every corruption outcome and enchantment

How it works

3 interactions
01
Mana interaction

Gain (4-6) Mana per enemy killed.

02
On-kill recovery

Gain (7-10) Life per enemy killed.

03
Presence effect

Enemies in your Presence killed by anyone count as being killed by you instead.

Important details

1

Patch history

3 changes
0.1.1
Direct change

The Gravebind Unique Gloves now provides 10-15% to Cold Resistance.

0.5.0
Direct change

The Gravebind Unique Gloves now have 15-20% Increased Rarity of Items Found, and Your other Modifiers to Rarity of Items found do not apply. This change will affect existing items.

0.2.0
Direct change

Updated the description of the Gravebind Unique Gloves modifier to correctly state that the enemy must be in your presence, not the ally.

Item view