Unique Gloves

Sine Aequo

Sine Aequo causes enemies to become Immobilised at 50% Buildup instead of 100% and increases damage against Immobilised enemies. It both accelerates the control effect and rewards attacking controlled targets.
0.5.4d
Current series

Changed in 0.5

0.5.0
Direct change

The Sine Aequo Unique Gloves now have 150-200% increased Armour, Evasion and Energy Shield (previously 100-150%). It no longer has Enemies Immobilised by you take 20% more Damage, and instead now has 30-50% increased Damage against Immobilised Enemies.

Full patch history

Item effects

4 lines
01(10-15)% increased Skill Speed
02(150-200)% increased Armour, Evasion and Energy Shield
03Immobilise enemies at 50% buildup instead of 100%
04(30-50)% increased Damage against Immobilised Enemies

Vaal Cultivation Orb

Other Unique rule

Sine Aequo is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.

Target class
Gloves
Result
Random Corrupted Unique of the same Item Class
Exact pool
Not published as an exhaustive list

The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.

Compare the Vaal Unique modifier pools and the other Unique rule

How to get Sine Aequo

restricted drop | Drop restricted
restricted drop

Sine Aequo has restrictions on where or how it can drop. Drops from The Arbiter of Ash.

Drop
Enabled
Restriction
Restricted
Orb of Chance
Not eligible

Vaal Orb outcomes

4 outcomes / 14 enchantments

Vaal Orb can corrupt Sine Aequo. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments14

(15-25)% increased ArmourLocal / Level 1

(15-25)% increased Evasion RatingLocal / Level 1

(15-25)% increased Energy ShieldLocal / Level 1

(15-25)% increased Armour and EvasionLocal / Level 1

(15-25)% increased Armour and Energy ShieldLocal / Level 1

(15-25)% increased Evasion and Energy ShieldLocal / Level 1

(10-20)% reduced Attribute RequirementsLocal / Level 1

+1 to Melee Skill GemsGlobal / Level 1

+1 to Maximum Frenzy ChargesGlobal / Level 1

(20-30)% increased Weapon Swap SpeedGlobal / Level 1

Break (10-15)% increased ArmourGlobal / Level 1

Damage Penetrates (10-15)% Fire ResistanceGlobal / Level 1

Damage Penetrates (10-15)% Cold ResistanceGlobal / Level 1

Damage Penetrates (10-15)% Lightning ResistanceGlobal / Level 1

View every corruption outcome and enchantment

How it works

1 interactions

Patch history

4 changes
0.5.0
Direct change

The Sine Aequo Unique Gloves now have 150-200% increased Armour, Evasion and Energy Shield (previously 100-150%). It no longer has Enemies Immobilised by you take 20% more Damage, and instead now has 30-50% increased Damage against Immobilised Enemies.

0.4.0
Direct change

Sine Aequo now has "100-150% Increased Armour, Evasion and Energy Shield" (previously 40-60%).

0.4.0
Direct change

Sine Aequo now has "Enemies Immobilised by you take 20% More Damage" (previously 25% Less Damage).

0.2.0
Direct change

Fixed a bug where the benefits from Electrocution Passive Skill and the "Enemies Immobilised by you take 25% less Damage" modifier on the Sine Aequo Unique Gloves could sometimes end prematurely.

Item view