Unique Rings

The Taming

An elemental ailment ring that increases damage for each ailment type on the enemy. Wind Skills treat supported elemental ground as Ignited, Shocked and Chilled Ground and may be boosted by multiple surfaces.
0.5.4d
Current data

Catalog version 0.5.4d

No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.

Item effects

5 lines
Implicit+(7-10)% to all Elemental Resistances
01+(10-20)% to all Elemental Resistances
02(10-20)% increased Damage for each type of Elemental Ailment on Enemy
03Wind Skills which can be boosted by Elemental Ground Surfaces can be boosted by multiple Elemental Ground Surfaces
04Wind Skills which can be boosted by Elemental Ground Surfaces countas being boosted by Ignited, Shocked, and Chilled Ground

Vaal Cultivation Orb

Other Unique rule

The Taming is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.

Target class
Rings
Result
Random Corrupted Unique of the same Item Class
Exact pool
Not published as an exhaustive list

The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.

Compare the Vaal Unique modifier pools and the other Unique rule

How to get The Taming

restricted drop | Drop restricted
restricted drop

The Taming has restrictions on where or how it can drop. Obtained by sacrificing Berek's Pass, Berek's Grip, and Berek's Respite to an altar in a hidden cave in the Azmerian Ranges map.

Drop
Enabled
Restriction
Restricted
Orb of Chance
Not eligible

Vaal Orb outcomes

4 outcomes / 12 enchantments

Vaal Orb can corrupt The Taming. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments12

+(10-15) to StrengthLevel 1

+(10-15) to DexterityLevel 1

+(10-15) to IntelligenceLevel 1

(4-6)% Increased Skill SpeedLevel 1

(20-30)% Increased DamageLevel 1

(15-25)% increased Life Regeneration RateLevel 1

(20-30)% increased Mana Regeneration RateLevel 1

(15-20)% increased Critical Damage BonusLevel 1

(10-15)% increased Rarity of Items foundLevel 1

+(5-10)% to all Elemental ResistancesLevel 1

+(3-7)% to Chaos ResistanceLevel 1

+(13-19)% to Chaos ResistanceLevel 1

View every corruption outcome and enchantment

How it works

1 interactions

Important details

1
Item view