Hurl your Shield as a Projectile which Returns to you at the end of its flight. While the Shield is in flight, this skill is replaced with Embrace the Fall. This skill's cooldown is skipped if you catch the Shield as it Returns, or destroy an Ice Crystal with the Embrace the Fall.
AoEAttackColdMeleePhysicalProjectileSlam
- Requirements
- Any Shield, Level (1-90)
A flock of mist ravens circle you, dealing damage over time in an area. Their numbers are bolstered by slain foes, or in the Presence of dangerous enemies, but the flock as a whole is considered a single minion. You can Command some of them to take flight, leaving the flock to assail your enemies.
AoEChaosDurationMinionPersistentPhysical
- Requirements
- Level (1-90), (4-157) Int
Recruit artillery Minions that take up positions behind you. They will lie in wait for your Command, then fire volleys of arrows at the target location.
MinionPersistent
- Requirements
- Level (1-90)
Channel to temper your main hand Melee Martial Weapon. Each hit of the hammer against the anvil Empowers subsequent Attacks to Combust when Hitting enemies.
AoEAttackBuffChannellingFireMeleeTrigger
- Requirements
- Any non-Talisman Melee Martial Weapon, Level (1-90)
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.
AoEAttackConditionalDurationMeleeSustained
- Requirements
- Level (1-90), (4-86) Dex, (4-86) Int, Quarterstaves
Release a large wave that stops time for all affected enemies for a duration. Duration is lower the more times the enemy has had time stopped for them.
AoEDurationSpell
- Requirements
- Level (1-90)
Manipulate time, resetting the cooldowns of your other Skills.
Spell
- Requirements
- Level (1-90)
Create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, Regenerate Life, and your Projectile Attacks attach a Toxic Pustule, which can be Poisoned. Pustules will Detonate after a duration or when enough Poison has been applied, dealing more damage based on the stored Poison damage and applying Poison in an area around it.
AoEAttackBuffChaosDurationPhysicalPlant
- Requirements
- Bows, Spears, Crossbows, Level (1-90), (4-157) Dex
Tap into the power of the Triskelion Flame to Empower the next Cascadable Spell you cast. The Empowered Spell becomes centred on your location, and Cascades to six areas around you in a Triskelion pattern.
BuffDurationSpell
- Requirements
- Level (1-90)
Gain Unbound Fury by inflicting Elemental Ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.
BuffColdConditionalDurationFireLightning
- Requirements
- Level (1-90)
Augment yourself with temporal magic for a short duration, Empowering the next Repeatable Spell you cast to Repeat multiple times. Cannot Empower Skills with a Cooldown.
BuffDurationSpell
- Requirements
- Level (1-90), (4-157) Int
Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.
AoEAttackDurationGrenadeLightningProjectile
- Requirements
- Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
Mark a target, making them more susceptible to being Electrocuted. When the Marked target is Electrocuted, the Mark Activates, granting a Buff which gives extra Lightning damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
BuffDurationLightningMark
- Requirements
- Level (1-90), (4-157) Dex
Call upon a Bear Spirit Companion to maul your foes. The Bear Spirit leaps at enemies to Maim them, Leeches Life with its slam, and periodically roars to Intimidate enemies. The Bear Spirit does not count toward your Companion limit.
CompanionMinionPersistentPhysical
- Requirements
- Level (1-90)