Unique Helmets

Mask of the Sanguimancer

Mask of the Sanguimancer grants Blood Magic, making Life the resource for skill costs. It also adds Spell Critical Hit Chance, Strength, Intelligence, Evasion, and Energy Shield.
0.5.4d
Current data

Catalog version 0.5.4d

No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.

Item effects

6 lines
01+(20-25) to Evasion Rating
02+(10-15) to maximum Energy Shield
03(20-40)% increased Critical Hit Chance for Spells
04+(10-20) to Strength
05+(10-20) to Intelligence

Vaal Cultivation Orb

Other Unique rule

Mask of the Sanguimancer is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.

Target class
Helmets
Result
Random Corrupted Unique of the same Item Class
Exact pool
Not published as an exhaustive list

The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.

Compare the Vaal Unique modifier pools and the other Unique rule

How to get Mask of the Sanguimancer

World drop

Vaal Orb outcomes

4 outcomes / 13 enchantments

Vaal Orb can corrupt Mask of the Sanguimancer. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments13

(15-25)% increased Evasion RatingLocal / Level 1

(15-25)% increased Energy ShieldLocal / Level 1

(15-25)% increased Evasion and Energy ShieldLocal / Level 1

(10-20)% reduced Attribute RequirementsLocal / Level 1

+1 to all Minion Skill GemsGlobal / Level 1

+(20-30) SpiritGlobal / Level 1

+1 to Maximum Power ChargesGlobal / Level 1

(15-25)% increased Life Regeneration RateGlobal / Level 1

(20-30)% increased Mana Regeneration RateGlobal / Level 1

+(50-100) to Accuracy RatingGlobal / Level 1

+(1-3)% to Maximum Fire ResistanceGlobal / Level 1

+(1-3)% to Maximum Cold ResistanceGlobal / Level 1

+(1-3)% to Maximum Lightning ResistanceGlobal / Level 1

View every corruption outcome and enchantment

How it works

1 interactions

Patch history

1 changes
0.1.1
Direct change

The Mask of the Sanguimancer now provides +20-25 to Evasion Rating, and +10-15 to maximum Energy Shield.

Item view