PoE2 skill gem

Skeletal Cleric

Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.

Current data

Catalog version 0.5.4d

No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.

Effects

1 effects

Revive Skeleton

  • Revive a fallen Skeleton
  • Cooldown Time: 5.00 s
  • Cast Time: 1.20 sec

Heal

Requirements and restrictions

1 requirement groups
Player requirementsLevel (1-90), (4-157) Int
Source requirement text

Requires: Level (1-90), (4-157) Int

Gem level progression

40 levels
Skeletal Cleric levels 1 to 20
LevelRequires LevelIntManaBase DamageMinion Level
10460100%, 100%, 100%2
23944100%, 100%, 100%4
361433100%, 100%, 100%6
4102127100%, 100%, 100%8
5142825100%, 100%, 100%10
6183525100%, 100%, 100%12
7224123100%, 100%, 100%14
8264823100%, 100%, 100%16
9315723100%, 100%, 100%18
10366522100%, 100%, 100%20
11417422100%, 100%, 100%22
12468222100%, 100%, 100%24
13529221100%, 100%, 100%26
145810321100%, 100%, 100%28
156411321100%, 100%, 100%30
166611621100%, 100%, 100%32
177212620100%, 100%, 100%34
187813720100%, 100%, 100%36
198414720100%, 100%, 100%38
209015720100%, 100%, 100%40
Beyond level 20, 20 levels
Skeletal Cleric levels beyond 20
LevelRequires LevelIntManaBase DamageMinion Level
21Not applicableNot applicable19100%, 100%, 100%42
22Not applicableNot applicable19100%, 100%, 100%44
23Not applicableNot applicable19100%, 100%, 100%46
24Not applicableNot applicable19100%, 100%, 100%48
25Not applicableNot applicable19100%, 100%, 100%50
26Not applicableNot applicable18100%, 100%, 100%52
27Not applicableNot applicable18100%, 100%, 100%54
28Not applicableNot applicable18100%, 100%, 100%56
29Not applicableNot applicable18100%, 100%, 100%58
30Not applicableNot applicable18100%, 100%, 100%60
31Not applicableNot applicable17100%, 100%, 100%62
32Not applicableNot applicable17100%, 100%, 100%64
33Not applicableNot applicable17100%, 100%, 100%66
34Not applicableNot applicable17100%, 100%, 100%68
35Not applicableNot applicable17100%, 100%, 100%70
36Not applicableNot applicable16100%, 100%, 100%72
37Not applicableNot applicable16100%, 100%, 100%74
38Not applicableNot applicable16100%, 100%, 100%76
39Not applicableNot applicable16100%, 100%, 100%78
40Not applicableNot applicable16100%, 100%, 100%80

Quality effects

2 effects

Minion Info standard quality

  • Revived Skeletons are immune to Damage for (0-3) seconds after being Revived

Advanced Thaumaturgy

This is the additional quality effect granted while the Gemling Legionnaire passive is allocated. The main value below is shown at 20% gem quality. Compare all gem bonuses.

Compatible support gems

53 source records
Show 28 more compatible gems
Compatibility rules

Active Type: Minion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation

Minion Type: Spell, Cooldown

Acquisition

1 sources
  • Uncut Skill Gem: Uncut Skill Gem Tier 13

How to engrave this skill

1 category
Occult, tier 13

This skill becomes available when engraving an Uncut Skill Gem of level 13 or higher. The resulting skill uses the selected Uncut Skill Gem's level.

Open Occult

Vaal Orb outcomes

4 outcomes / 0 enchantments

Vaal Orb can corrupt Skeletal Cleric. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Permanently add or subtract one gem level. This is retained when upgrading the gem level using an uncut gem. Max level gems can exceed their normal maximum this way, but cannot go below Level 1.
03
Add or remove a socket.
04
±10% to Quality, up to 23%.
View every corruption outcome and enchantment

Patch history

3 changes
0.3.0
Direct change

Skeletal Cleric: Quality now provides Revived Skeletons are immune to damage for 0-3 seconds after being revived, instead of 0-30% more Maximum Minion Life.

0.2.0
Direct change

Adjusted Skeletal Cleric's Heal Life scaling accordingly.

0.2.0
Direct change

Improved Skeletal Cleric behaviour to reduce cases where they would run at enemies and attempt to attack them.