PoE2 gem database
Skills and support gems
Find active skills, persistent skills, and supports by name, tag, or mechanic.- Skill gems
- 406
- Support gems
- 556

Urgent Totems I
Supports Skills which create Totems, causing those Skills to place Totems much more quickly.
Support, Totem
Urgent Totems II
Supports Skills which create Totems, causing those Skills to place Totems much more quickly.
Support, Totem
Urgent Totems III
Supports Skills which create Totems, causing those Skills to place Totems much more quickly. Totems created by Supported Skills have increased Attack and Cast Speed.
Support, Totem
Uruk's Smelting
Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.
Support, Lineage, Physical
Uul-Netol's Embrace
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Break Armour.
Support, Lineage, Physical, Chaos
Valako's Charge
While active, taking Lightning damage builds up charge on you. Reaching full charge expends all charge to Trigger this skill, creating a Chaining lightning bolt that arcs to nearby enemies.
Spell, AoE, Trigger, Lightning, Chaining
Vanguard I
Supports Shield Skills, causing you to gain Guard on Stunning Enemies with the Supported Skill.
Support
Vanguard II
Supports Shield Skills, causing you to gain Guard on Stunning Enemies with the Supported Skill.
Support
Varashta's Blessing
Supports any Skill that can deal damage, causing it to deal more damage for each different Command Skill you have used in the past few seconds. Cannot modify the Skills of Minions.
Support, Lineage
Vaulting Impact
Leap forward and Slam the ground, sending out a shockwave. The shockwave applies Broken Stance to Dazed enemies, causing any Hits against those enemies to deal extra damage.
Attack, AoE, Melee, Slam, Physical
Verglas
Supports Skills you use yourself which can Hit Enemies. Supported Skills Gain a percentage of their Damage as Cold Damage when you destroy Ice Crystals.
Support, Cold
Verisium Manifestations
While active, Hitting with an Attack will spend Runic Ward to summon a Verisium Manifestation, a short-lived Temporary Minion that rapidly Attacks nearby enemies, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.
Buff, Minion, Persistent, Duration
Vilenta's Propulsion
Supports Spell Skills that fire Projectiles, causing increases and reductions to cast speed to also apply to Projectile speed.
Support, Lineage, Spell, Projectile
Vine Arrow
Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.
Attack, AoE, Projectile, Chaos, Duration
Virtuous Barrier
While active, conjures a glittering barrier that accumulates protective gemstone Motes of each Attribute type over time, but loses a random Mote when you are Hit.
Buff, Persistent
Vitality I
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Support, Buff, Persistent
Vitality II
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Support, Buff, Persistent
Vivid Stampede
Call upon Spirits of the Stag, sending them leaping forward. Each Stag releases a damaging shockwave each time it lands, and any Stags that travel the maximum possible distance also leave behind Shocked Ground.
Attack, AoE, Trigger, Lightning, Duration
Void Illusion
While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will cause damaging explosions. Copies created this way have 1 Life.
Attack, Buff, Persistent, AoE, Trigger
Volatile Dead
Consume a Corpse to create a volatile core that seeks out enemies and Ignites enemies near it. The core explodes at the end of its duration.
Spell, AoE, Fire, Repeatable
Volatility
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills grant Volatility on Critical Hit.
Support, Physical, Chaos
Volcanic Eruption
Supports Melee Strike Skills you use yourself. Supported Skills trigger Volcanic Eruption on Hit against Ignited Enemies.
Support, Attack, AoE, Melee, Strike
Volcanic Fissure
Slam the ground, creating a branching Molten Fissure that deals damage as it travels and remains for a duration. Using a different Slam on a Molten Fissure creates a spreading Aftershock.
Attack, AoE, Melee, Slam, Sustained
Volcano
Uplift a volcano from the earth, damaging enemies standing on it and releasing a spray of molten Projectiles. While the volcano persists, Slamming it will cause another Projectile spray. Channelling this Skill for longer makes the initial eruption more violent, but does not affect subsequent Projectile sprays.
Spell, AoE, Projectile, Sustained, Fire
Volt
Supports Projectile Attack Skills you use yourself. Supported Skills gain Voltaic Charge as you move, up to a maximum. When used, Supported Skills expend that Charge to gain extra Lightning Damage.
Support, Attack, Projectile, Lightning
Voltaic Barrier
Raise a pair of electrified pylons in front of you which project a wall of electricity between them, damaging and Electrocuting enemies caught between them. Projectiles you fire through the wall become energised, and discharge that energy on Hit as Chaining Lightning beams.
Attack, AoE, Trigger, Lightning, Chaining
Voltaic Grenade
Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.
Attack, AoE, Projectile, Grenade, Lightning
Voltaic Mark
Mark a target, making them more susceptible to being Electrocuted. When the Marked target is Electrocuted, the Mark Activates, granting a Buff which gives extra Lightning damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
Mark, Buff, Lightning, Duration
Vorana's Siege
Supports skills which Hit targets and have an area of effect, increasing the affected area and causing it to Hit Isolated targets harder.
Support, Lineage, AoE
Vruun's Aftermath
Supports Warcries, causing them to destroy Ice Crystals and Ice Fragments. Supported Skills empower additional Attacks if they destroy enough Ice Crystals and Ice Fragments.
Support, Lineage, Warcry
Vruun's Inevitability
Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills expend their Combo when used, gaining more area of effect the higher Combo they had. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.
Support, Lineage, Attack, Melee, Conditional
Vulnerability
Curse all targets in an area after a short delay. making Hits against them ignore a portion of their Armour.
Spell, AoE, Physical, Duration, Curse
Walking Calamity
Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.
Attack, Shapeshift, Buff, Bear, AoE
War Banner
While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Attack damage, Attack speed and Accuracy.
Banner, Buff, Persistent, AoE, Aura
Wardbound Minions
Spend all your Runic Ward to summon Temporary Wardbound Casters. These Minions target nearby enemies with damaging Cold Spells.
Spell, Minion, Duration, Repeatable
Warm Blooded
Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
Support, Buff, Persistent
Wave of Frost
Flip backwards and send forth a Freezing wave in front of you, immediately Freezing enemies which are Primed for Freeze.
Attack, AoE, Melee, Cold
Whirling Assault
Advance while hitting enemies around you with a series of spinning Strikes.
Attack, AoE, Melee, Strike
Whirling Slash
Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.
Attack, AoE, Melee, Strike, Staged
Whirlwind Lance
Throw a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.
Attack, AoE, Projectile, Duration, Repeatable
Wild Protector
Call upon a Bear Spirit Companion to maul your foes. The Bear Spirit leaps at enemies to Maim them, Leeches Life with its slam, and periodically roars to Intimidate enemies. The Bear Spirit does not count toward your Companion limit.
Minion, Companion, Persistent, Physical
Wildfire
Supports any skill that Hits enemies, Spreading Ignites it inflicts to nearby enemies after a delay.
Support, AoE, Fire
Wildshards I
Supports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle.
Support, Spell, Projectile
Wildshards II
Supports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle.
Support, Spell, Projectile
Wildwood's Gifts
You are chosen by Azmerian spirits who provide guidance, allowing you to see nearby Ancient Blooms.
Buff, Persistent, Remnant
Wind Blast
Batter enemies at range by generating a gust of wind as you swing. Enemies will be Dazed and Knocked Back based on how close they are to you.
Attack, AoE, Melee, Wind
Wind Dancer
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
Buff, Attack, Persistent, AoE, Melee
Wind Serpent's Fury
Consume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies.
Attack, AoE, Melee, Sustained, Conditional
Window of Opportunity I
Supports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.
Support, Channelling
Window of Opportunity II
Supports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage and grant Perfect Deflection if released with Perfect Timing but reducing the Perfect Timing window.
Support, Channelling
Wing Blast
Shapeshift into a Wyvern and launch yourself backwards with a powerful wingbeat that Knocks Back enemies. Enemies Primed for Heavy Stun will be stunned, release a shockwave, and have a chance to grant you a Power Charge. This skill can be used while using other skills to interrupt them.
Attack, Shapeshift, Wyvern, AoE, Melee
Wither
Channel a debilitating hex that Withers enemies in the area.
Spell, AoE, Chaos, Duration, Channelling
Withering Presence
While active, emits an Aura that periodically Withers enemies in your Presence.
Buff, Persistent, Aura, Chaos, Duration
Withering Touch
Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.
Support, Chaos, Duration
Wolf Pack
Activate to summon a pack of Wolf Companions. The pack treated as a single Companion for effects that count or limit Companions, regardless of the number of Wolves in the pack.
Minion, Companion, Persistent, Physical
Xibaqua's Rending
Supports Skills that leap into the air, causing Corpses in the area you land to violently explode, damaging surrounding enemies.
Support, Lineage, AoE, Trigger, Fire
Xoph's Pyre
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Ignites.
Support, Lineage, Fire, Chaos
Zarokh's Refrain
Supports Cascadable Spells you cast yourself. Supported Spells Echo thrice, but are given a Cooldown. Cannot support skills which already have a Cooldown.
Support, Lineage, Spell, AoE
Zarokh's Revolt
Supports Repeatable Spells you cast yourself, Sealing them over time and giving them a moderate Cooldown. The Seals are broken when cast, each causing the Spell to Repeat. Cannot support skills which already have a Cooldown or gain seals.
Support, Spell
Zenith I
Supports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.
Support, Spell