PoE2 gem tool

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Supports Spells you cast yourself, Sealing them over time. The Seals are broken when cast, increasing area of effect. Cannot support Channelling Skills or Skills with a Cooldown or which already gain Seals.
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Compatible skill gems

61

61 skill gems, page 2 of 2

WitchStormSkeleton

Activate to summon Reviving Skeletal Storm Mages that can call down a lightning strike on dead Skeletons on Command.

LightningMinionPersistent
Requirements
Level (1-90), (4-157) Int
ExpeditionVerisiumComet
SkyfallSkill Gems

Build Glory by spending Runic Ward. When you have maximum Glory, you may call down a mass of Verisium from the sky, dealing high damage at the targeted location and summoning a Temporary Minion. Targeting close to you will cause you to jump back as you cast. Consumes a Verisium Infusion, if possible, to increase the number of Minions summoned .

AoEColdConditionalMinionPhysicalRepeatableSpell
Requirements
Level (1-90)
SorceressSolarOrb
Solar OrbSkill Gems

Create a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited. Flameblast can target a Solar Orb to be centred on the Orb instead of your location.

AoEDurationFireOrbRepeatableSpellSustained
Requirements
Level (1-90), (4-157) Int
temporalchains

Curse all enemies in an area, Slowing them and making other effects on them expire more slowly.

AoECurseDurationRepeatableSpell
Requirements
Level (1-90), (4-157) Int
Runeseeker

Leash the stars themselves by leveraging your vast magical power, repeatedly Triggering Starfall targeting an enemy in an area around you, or a random location in that area if no enemies can be targeted.

AoEBuffColdDurationPhysicalSpellTrigger
Requirements
Level (1-90), Wands
DruidAwakenedForest

Spur the growth of huge vines, which emerge randomly within the target area. The vines crash to the ground then retreat, targeting nearby enemies if possible.

AoEDurationPhysicalPlantSpellSustained
Requirements
Level (1-90), (4-86) Str, (4-86) Int
LightningStormSkill

Conjure a thunderstorm which causes lightning strikes and torrential rain in an area. Enemies in the area are Drenched, causing them to become Shocked or Frozen more easily. Plants in the area become Overgrown.

AoEDurationLightningSpellStormSustained
Requirements
Level (1-90), (4-86) Str, (4-86) Int
DruidTornado
TornadoTier 11

Create a storm that sucks in enemies and deals Physical damage over time. A Tornado that overlaps an Elemental Ground Surface absorbs that surface's Debuff, applying it to enemies inside the Tornado and causing the Tornado to deal extra damage of that element.

AoEDurationPhysicalSpellStormWind
Requirements
Level (1-90), (4-86) Str, (4-86) Int
WitchUnearth
UnearthTier 1

Raise spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses and dead Reviving Minions in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you. Larger Corpses create more than one Bone Construct.

AoEDurationMinionPhysicalRepeatableSpell
Requirements
Level (1-90), (4-157) Int
AbyssalLivingBomb
UntetherSkill Gems

Plant a seed of Abyssal Energy on the enemy's heart. Dealing enough damage to the enemy, or killing it outright, causes their heart to explode, dealing Physical damage in an area.

AoEDurationPhysicalSpell
Requirements
Level (1-90), (4-157) Int
VolatileDeadWeaponSkill
Volatile DeadSkill Gems

Consume a Corpse to create a volatile core that seeks out enemies and Ignites enemies near it. The core explodes at the end of its duration.

AoEFireRepeatableSpell
Requirements
Level (1-90), (4-157) Int
vulnerability

Curse all targets in an area after a short delay. making Hits against them ignore a portion of their Armour.

AoECurseDurationPhysicalRepeatableSpell
Requirements
Level (1-90), (4-157) Int
ExpeditionWardboundMinions

Spend all your Runic Ward to summon Temporary Wardbound Casters. These Minions target nearby enemies with damaging Cold Spells.

DurationMinionRepeatableSpell
Requirements
Level (1-90)