PoE2 gem database
Skills and support gems
Find active skills, persistent skills, and supports by name, tag, or mechanic.- Skill gems
- 406
- Support gems
- 556

Brutality III
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.
Support, Physical
Brutus' Brain
Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.
Support, Lineage, Minion
Burgeon I
Supports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.
Support, Channelling
Burgeon II
Supports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.
Support, Channelling
Burning Inscription
Burning Inscription is a support gem.
Support, AoE, Trigger, Fire
Bursting Fen Toad
This skill creates a toad that jumps around briefly, then explodes the toad, dealing Attack damage in an area and inflicting Poison. Damage you deal with skill is not based on your Weapon
Attack, AoE, Trigger, Physical, Chaos
Bursting Plague
Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.
Support, AoE, Trigger, Physical, Chaos
Cackling Companions
Activate to summon a cackle of Hyena Companions. The cackle is treated as a single Companion for effects that count or limit Companions, regardless of the number of Hyenas in the cackle. Hyenas whoop when they first appear, Hindering nearby enemies, and have a chance to Maim enemies they Hit.
Minion, Companion, Persistent, Physical
Cadence
Supports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.
Support, Attack
Called Shots
Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every few seconds.
Buff, Persistent, AoE, Meta
Caltrops
Supports Ranged Spear Attacks. Supported Skills create Caltrops when Projectiles they create reach the end of their flight.
Support, Attack, AoE, Projectile, Trigger
Cannibalism I
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Support, Buff, Persistent
Cannibalism II
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Support, Buff, Persistent
Cast on Block
While active, gains Energy when you Block and triggers socketed Spells on reaching maximum Energy.
Buff, Persistent, Trigger, Meta
Cast on Charm Use
While active, gains Energy when one of your Charms is used and triggers socketed Spells on reaching maximum Energy.
Buff, Persistent, Trigger, Meta
Cast on Critical
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.
Buff, Persistent, Trigger, Meta
Cast on Dodge
While active, gains Energy when you dodge roll and triggers socketed spells on reaching maximum Energy.
Buff, Persistent, Trigger, Meta
Cast on Elemental Ailment
While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.
Buff, Persistent, Trigger, Lightning, Cold
Cast on Freeze
While active, gains Energy when you Freeze enemies and triggers socketed spells on reaching maximum Energy.
Buff, Persistent, Trigger, Cold, Meta
Cast on Ignite
While active, gains Energy when you Ignite enemies and triggers socketed spells on reaching maximum Energy.
Buff, Persistent, Trigger, Fire, Meta
Cast on Minion Death
While active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Very underlevelled Minions will incur an Energy generation penalty. Cannot socket Spells which create Minions.
Buff, Minion, Persistent, Trigger, Meta
Cast on Shock
While active, gains Energy when you Shock enemies and triggers socketed spells on reaching maximum Energy.
Buff, Persistent, Trigger, Lightning, Meta
Catalysing Elements
Supports Skills which are boosted by Elemental Ground Surfaces, Triggering Catalysing Discharge of the corresponding type when they are boosted by an allied Elemental Ground Surface.
Support, Spell, AoE, Trigger, Lightning
Catha's Brilliance
Supports skills which create Companions, causing enemies near them to be Blinded and Ignited. The damage of the Ignite is based on the Life of the supported Minion.
Support, Lineage, Minion, AoE, Fire
Catharsis
Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition.
Support, Physical, Chaos, Conditional
Chain I
Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.
Support, Projectile, Chaining
Chain II
Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.
Support, Projectile, Chaining
Chain III
Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.
Support, Projectile, Chaining
Chaos Attunement
Supports any skill that deals damage, causing them to Gain Chaos Damage but deal less Damage of other Types.
Support, Chaos
Chaos Bolt
Fire a burst of Chaos energy at the target.
Spell, Projectile, Chaos, Repeatable
Chaos Mastery
Supports Chaos skills, granting them an additional level. Does not support skills which do not have levels.
Support, Chaos
Chaotic Freeze
Supports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source. Does not Support Skills used by Minions.
Support, Spell, Chaos
Chaotic Surge
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
Attack, AoE, Trigger, Chaos
Charge Profusion I
Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.
Support
Charge Profusion II
Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so, as well as a chance to generate an additional Charge of a random type.
Support
Charge Regulation
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
Buff, Persistent
Charged Mark
Supports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.
Support, Spell, AoE, Trigger, Mark
Charged Shots I
Supports Bow Attacks. Every third shot with Supported Skills restores a portion of its Mana cost and Gains Damage as extra Lightning Damage.
Support, Attack, Projectile
Charged Shots II
Supports Bow Attacks. Every third shot with Supported Skills Gains Damage as extra Lightning Damage.
Support, Attack, Projectile
Charged Staff
Consume all Power Charges to charge your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.
Spell, Attack, Buff, AoE, Lightning
Cirel's Cultivation
Supports Skills which create Totems, preventing you from having more than one of that Totem but granting significant benefits for Supported Totems based how many allied Totems are near them. Does not Support Skills used by Minions.
Support, Lineage, Totem
Clarity I
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Support, Buff, Persistent
Clarity II
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Support, Buff, Persistent
Clash
Supports Melee Attack Skills. Supported Skills deal more Damage while you have a lower percentage of your Life remaining than the target struck, but less Damage when the reverse is true.
Support, Attack, Melee
Claw Stab
Strike with your Claws.
Attack, AoE, Melee, Strike
Close Combat I
Supports Attacks, causing them to deal more damage to enemies based on how close they are to you.
Support, Attack
Close Combat II
Supports Attacks, causing them to deal more damage to enemies based on how close they are to you.
Support, Attack
Cluster Grenade
Fire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.
Attack, AoE, Projectile, Grenade, Fire
Coiling Bolts
Simultaneously fires a Physical Projectile and a Chaos Projectile at the target. These projectiles Chain through any number of Cursed targets.
Spell, Projectile, Chaos, Repeatable
Cold Attunement
Supports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.
Support, Cold
Cold Exposure
Supports any skill that Hits enemies, causing it to inflict Exposure when it Critically Hits an enemy.
Support, Cold, Duration
Cold Mastery
Supports Cold skills, granting them an additional level. Does not support skills which do not have levels.
Support, Cold
Cold Penetration
Supports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.
Support, Cold
Combat Frenzy
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.
Buff, Persistent
Combo Finisher I
Supports Melee Attacks you use yourself. Supported Skills cannot be used until enough Combo has been built up, but deal more damage. Cannot support skills which already Combo.
Support, Attack, Melee, Strike, Conditional
Combo Finisher II
Supports Melee Attacks you use yourself. Supported Skills cannot be used until enough Combo has been built up, but deal massively more damage. Cannot support skills which already Combo.
Support, Attack, Melee, Strike, Conditional
Comet
Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. Consumes a Fire Infusion if possible to cause a devastating blast of ice and fire.
Spell, AoE, Cold, Repeatable
Commandment
Supports Minions which have Command Skills. Supported Minions have massively increased cooldown recovery speed for Command Skills they use, but deal no damage with non-Command Skills.
Support, Minion, Command
Commiserate
Supports Skills you use or Trigger yourself, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict.
Support
Compressed Duration I
Supports any skill that has a duration making that duration shorter.
Support, Duration