PoE2 skill gem

Barkskin

While active, taking Hit damage from enemies to your Energy Shield causes you to gain Armour for a short duration. Armour gained from multiple Hits can stack. The total Armour gained from this Skill cannot exceed the Item Armour on your Equipped Armour Items.

Current series

Changed in 0.5

0.5.0
Direct change

Barkskin: Now provides 50% of Energy Shield Lost as Armour at level 8 (previously 32%), scaling up to 62% at level 20 (previously 44%)

Full patch history

Effects

3 effects

Requirements and restrictions

1 requirement groups
Player requirementsLevel (1-90), (4-86) Str, (4-86) Int
Source requirement text

Requires: Level (1-90), (4-86) Str, (4-86) Int

Gem level progression

40 levels
Barkskin levels 1 to 20
LevelRequires LevelStrIntBase DamageWhen Hit by an enemy, gain Armour equal to 43% ofEnergy Shield lost
1044100%, 100%, 100%43
2377100%, 100%, 100%44
3699100%, 100%, 100%45
4101313100%, 100%, 100%46
5141717100%, 100%, 100%47
6182020100%, 100%, 100%48
7222424100%, 100%, 100%49
8262828100%, 100%, 100%50
9313232100%, 100%, 100%51
10363737100%, 100%, 100%52
11414141100%, 100%, 100%53
12464646100%, 100%, 100%54
13525151100%, 100%, 100%55
14585757100%, 100%, 100%56
15646262100%, 100%, 100%57
16666464100%, 100%, 100%58
17727070100%, 100%, 100%59
18787575100%, 100%, 100%60
19848080100%, 100%, 100%61
20908686100%, 100%, 100%62
Beyond level 20, 20 levels
Barkskin levels beyond 20
LevelRequires LevelStrIntBase DamageWhen Hit by an enemy, gain Armour equal to 43% ofEnergy Shield lost
21Not applicableNot applicableNot applicable100%, 100%, 100%63
22Not applicableNot applicableNot applicable100%, 100%, 100%64
23Not applicableNot applicableNot applicable100%, 100%, 100%65
24Not applicableNot applicableNot applicable100%, 100%, 100%66
25Not applicableNot applicableNot applicable100%, 100%, 100%67
26Not applicableNot applicableNot applicable100%, 100%, 100%68
27Not applicableNot applicableNot applicable100%, 100%, 100%69
28Not applicableNot applicableNot applicable100%, 100%, 100%70
29Not applicableNot applicableNot applicable100%, 100%, 100%71
30Not applicableNot applicableNot applicable100%, 100%, 100%72
31Not applicableNot applicableNot applicable100%, 100%, 100%73
32Not applicableNot applicableNot applicable100%, 100%, 100%74
33Not applicableNot applicableNot applicable100%, 100%, 100%75
34Not applicableNot applicableNot applicable100%, 100%, 100%76
35Not applicableNot applicableNot applicable100%, 100%, 100%77
36Not applicableNot applicableNot applicable100%, 100%, 100%78
37Not applicableNot applicableNot applicable100%, 100%, 100%79
38Not applicableNot applicableNot applicable100%, 100%, 100%80
39Not applicableNot applicableNot applicable100%, 100%, 100%81
40Not applicableNot applicableNot applicable100%, 100%, 100%82

Quality effects

2 effects

Barkskin standard quality

Advanced Thaumaturgy

This is the additional quality effect granted while the Gemling Legionnaire passive is allocated. The main value below is shown at 20% gem quality. Compare all gem bonuses.

Compatible support gems

33 source records
Show 9 more compatible gems
Compatibility rules

Active Type: OngoingSkill, HasReservation, Buff, Persistent, Duration, AttackInPlace

Granted by items

1 items

Acquisition

2 sources

How to engrave this skill

1 category
Primal, tier 8

This skill becomes available when engraving an Uncut Skill Gem of level 8 or higher. The resulting skill uses the selected Uncut Skill Gem's level.

Open Primal

Vaal Orb outcomes

4 outcomes / 0 enchantments

Vaal Orb can corrupt Barkskin. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Permanently add or subtract one gem level. This is retained when upgrading the gem level using an uncut gem. Max level gems can exceed their normal maximum this way, but cannot go below Level 1.
03
Add or remove a socket.
04
±10% to Quality, up to 23%.
View every corruption outcome and enchantment

Patch history

1 changes
0.5.0
Direct change

Barkskin: Now provides 50% of Energy Shield Lost as Armour at level 8 (previously 32%), scaling up to 62% at level 20 (previously 44%)