PoE2 skill gem

Convalescence

While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.

Current data

Catalog version 0.5.4d

No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.

Effects

8 effects
  • Mana: 30
  • Must be active in both Weapon Sets
  • Cooldown is 30 seconds
  • Cooldown does not recover during Buff effect

Convalescence

  • Must be active in both Weapon Sets

Convalescence

  • Cost: 20 Mana
  • Cooldown Time: 30.00 s
  • Cast Time: 0.50 sec
  • Cooldown does not recover during Buff effect
  • Cooldown is 30 seconds
  • Buff duration is (3-3.95) seconds

Requirements and restrictions

1 requirement groups
Player requirementsLevel (1-90), (4-157) Int
Source requirement text

Requires: Level (1-90), (4-157) Int

Gem level progression

40 levels
Convalescence levels 1 to 20
LevelRequires LevelIntBase DamageBuff duration is 3 seconds
104100%, 100%, 100%, 100%3, 1
239100%, 100%, 100%, 100%3.05, 1
3614100%, 100%, 100%, 100%3.1, 1
41021100%, 100%, 100%, 100%3.15, 1
51428100%, 100%, 100%, 100%3.2, 1
61835100%, 100%, 100%, 100%3.25, 1
72241100%, 100%, 100%, 100%3.3, 1
82648100%, 100%, 100%, 100%3.35, 1
93157100%, 100%, 100%, 100%3.4, 1
103665100%, 100%, 100%, 100%3.45, 1
114174100%, 100%, 100%, 100%3.5, 1
124682100%, 100%, 100%, 100%3.55, 1
135292100%, 100%, 100%, 100%3.6, 1
1458103100%, 100%, 100%, 100%3.65, 1
1564113100%, 100%, 100%, 100%3.7, 1
1666116100%, 100%, 100%, 100%3.75, 1
1772126100%, 100%, 100%, 100%3.8, 1
1878137100%, 100%, 100%, 100%3.85, 1
1984147100%, 100%, 100%, 100%3.9, 1
2090157100%, 100%, 100%, 100%3.95, 1
Beyond level 20, 20 levels
Convalescence levels beyond 20
LevelRequires LevelIntBase DamageBuff duration is 3 seconds
21Not applicableNot applicable100%, 100%, 100%, 100%4, 1
22Not applicableNot applicable100%, 100%, 100%, 100%4.05, 1
23Not applicableNot applicable100%, 100%, 100%, 100%4.1, 1
24Not applicableNot applicable100%, 100%, 100%, 100%4.15, 1
25Not applicableNot applicable100%, 100%, 100%, 100%4.2, 1
26Not applicableNot applicable100%, 100%, 100%, 100%4.25, 1
27Not applicableNot applicable100%, 100%, 100%, 100%4.3, 1
28Not applicableNot applicable100%, 100%, 100%, 100%4.35, 1
29Not applicableNot applicable100%, 100%, 100%, 100%4.4, 1
30Not applicableNot applicable100%, 100%, 100%, 100%4.45, 1
31Not applicableNot applicable100%, 100%, 100%, 100%4.48, 1
32Not applicableNot applicable100%, 100%, 100%, 100%4.5, 1
33Not applicableNot applicable100%, 100%, 100%, 100%4.53, 1
34Not applicableNot applicable100%, 100%, 100%, 100%4.55, 1
35Not applicableNot applicable100%, 100%, 100%, 100%4.58, 1
36Not applicableNot applicable100%, 100%, 100%, 100%4.6, 1
37Not applicableNot applicable100%, 100%, 100%, 100%4.63, 1
38Not applicableNot applicable100%, 100%, 100%, 100%4.65, 1
39Not applicableNot applicable100%, 100%, 100%, 100%4.68, 1
40Not applicableNot applicable100%, 100%, 100%, 100%4.7, 1

Quality effects

2 effects

Convalescence standard quality

Advanced Thaumaturgy

This is the additional quality effect granted while the Gemling Legionnaire passive is allocated. The main value below is shown at 20% gem quality. Compare all gem bonuses.

Compatible support gems

29 source records
Show 5 more compatible gems
Compatibility rules

Active Type: Buff, OngoingSkill, HasReservation, Persistent, ReserveInAllSets, AttackInPlace

Granted by items

1 items

Acquisition

2 sources

How to engrave this skill

2 categories
Elemental, tier 4

This skill becomes available when engraving an Uncut Skill Gem of level 4 or higher. The resulting skill uses the selected Uncut Skill Gem's level.

Open Elemental
Occult, tier 4

This skill becomes available when engraving an Uncut Skill Gem of level 4 or higher. The resulting skill uses the selected Uncut Skill Gem's level.

Open Occult

Vaal Orb outcomes

4 outcomes / 0 enchantments

Vaal Orb can corrupt Convalescence. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Permanently add or subtract one gem level. This is retained when upgrading the gem level using an uncut gem. Max level gems can exceed their normal maximum this way, but cannot go below Level 1.
03
Add or remove a socket.
04
±10% to Quality, up to 23%.
View every corruption outcome and enchantment

Patch history

1 changes
0.3.0
Direct change

Blink, Convalescence and Sacrifice can no longer be activated in specific weapon sets. They are now required to be active in both weapon sets, and will fail to activate if this is not possible.