Mirage Archer and Mirage Deadeye: Can now be used with Channelled Skills, including Snipe, Plasma Blast, and Detonating Arrow.
PoE2 skill gem
Mirage Deadeye
While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
Changed in 0.5
Fixed an issue that prevented Mirage Archer and Mirage Deadeye from properly rotating to follow their target while using Rapid Shot and similar Skills.
Fixed an issue that allowed certain Skills to be socketed into Mirage Archer and Mirage Deadeye that should have been prevented.
Effects
5 effectsRequirements and restrictions
2 requirement groupsSource requirement text
Requires: Level (1-90)
Requires: Bows, Spears, Crossbows
Gem level progression
40 levels| Level | Requires Level | Base Damage | Mirage duration is 4.05 seconds |
|---|---|---|---|
| 1 | 0 | 100%, 100%, 100%, 100%, 100% | 4.05 |
| 2 | 3 | 100%, 100%, 100%, 100%, 100% | 4.1 |
| 3 | 6 | 100%, 100%, 100%, 100%, 100% | 4.15 |
| 4 | 10 | 100%, 100%, 100%, 100%, 100% | 4.2 |
| 5 | 14 | 100%, 100%, 100%, 100%, 100% | 4.25 |
| 6 | 18 | 100%, 100%, 100%, 100%, 100% | 4.3 |
| 7 | 22 | 100%, 100%, 100%, 100%, 100% | 4.35 |
| 8 | 26 | 100%, 100%, 100%, 100%, 100% | 4.4 |
| 9 | 31 | 100%, 100%, 100%, 100%, 100% | 4.45 |
| 10 | 36 | 100%, 100%, 100%, 100%, 100% | 4.5 |
| 11 | 41 | 100%, 100%, 100%, 100%, 100% | 4.55 |
| 12 | 46 | 100%, 100%, 100%, 100%, 100% | 4.6 |
| 13 | 52 | 100%, 100%, 100%, 100%, 100% | 4.65 |
| 14 | 58 | 100%, 100%, 100%, 100%, 100% | 4.7 |
| 15 | 64 | 100%, 100%, 100%, 100%, 100% | 4.75 |
| 16 | 66 | 100%, 100%, 100%, 100%, 100% | 4.8 |
| 17 | 72 | 100%, 100%, 100%, 100%, 100% | 4.85 |
| 18 | 78 | 100%, 100%, 100%, 100%, 100% | 4.9 |
| 19 | 84 | 100%, 100%, 100%, 100%, 100% | 4.95 |
| 20 | 90 | 100%, 100%, 100%, 100%, 100% | 5 |
Beyond level 20, 20 levels
| Level | Requires Level | Base Damage | Mirage duration is 4.05 seconds |
|---|---|---|---|
| 21 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.05 |
| 22 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.1 |
| 23 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.15 |
| 24 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.2 |
| 25 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.25 |
| 26 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.3 |
| 27 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.35 |
| 28 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.4 |
| 29 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.45 |
| 30 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.5 |
| 31 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.55 |
| 32 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.6 |
| 33 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.65 |
| 34 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.7 |
| 35 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.75 |
| 36 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.8 |
| 37 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.85 |
| 38 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.9 |
| 39 | Not applicable | 100%, 100%, 100%, 100%, 100% | 5.95 |
| 40 | Not applicable | 100%, 100%, 100%, 100%, 100% | 6 |
Quality effects
1 effectsRecommended support gems
4 supportsRecommendation tier 1
Recommendation tier 3
Recommendation tier 4
Compatible support gems
29 source recordsShow 5 more compatible gems
Compatibility rules
Active Type: Buff, Meta, HasReservation, OngoingSkill, Persistent, AttackInPlace
Granted by Ascendancy passives
1 passiveAcquisition
1 sources- Mirage Deadeye: Mirage Deadeye
Vaal Orb outcomes
4 outcomes / 0 enchantmentsVaal Orb can corrupt Mirage Deadeye. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.
Patch history
6 changesFixed a bug where Atziri's Impatience could support Mirage Archer and Mirage Deadeye despite them being Meta gems.
Fixed a bug where Second Wind could support the Mirage Deadeye and Mirage Archer clones.
Mirage Archer and Mirage Deadeye: Can now be used with Channelled Skills, including Snipe, Plasma Blast, and Detonating Arrow.
Fixed an issue that prevented Mirage Archer and Mirage Deadeye from properly rotating to follow their target while using Rapid Shot and similar Skills.
Fixed an issue that allowed certain Skills to be socketed into Mirage Archer and Mirage Deadeye that should have been prevented.
Added a new Mirage Deadeye Ascendancy Passive Skill which grants the Mirage Deadeye Meta Skill. Mirage Deadeye: While active, firing a Ranged Attack Projectile will create a Mirage that uses socketed Ranged Attacks for a short duration, then vanishes. You cannot create another Mirage for a short time after initially creating one.
