This skill becomes available when engraving an Uncut Skill Gem of level 8 or higher. The resulting skill uses the selected Uncut Skill Gem's level.
PoE2 skill gem
Elemental Invocation
While active, gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
Catalog version 0.5.4d
No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.
Effects
13 effects- Mana: 60
- CooldownTime: 200
- Maximum Energy is 500
- Gains 1 Energy per Power of enemies you Shock with\nHits from Skills
- Gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal
- Gains 10 Energy per Power of enemies you Freeze with\nHits from Skills
- Socketed Spells consume 10 Energy per 0.1 seconds of base cast time when Triggered
Elemental Invocation
- Gains 10 Energy per Power of enemies you Freeze withHits from Skills
- Gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal
- Gains 1 Energy per Power of enemies you Shock withHits from Skills
- (0-68)% increased Energy gained
- Maximum Energy is 500
Requirements and restrictions
1 requirement groupsSource requirement text
Requires: Level (1-90), (4-86) Dex, (4-86) Int
Gem level progression
40 levels| Level | Requires Level | Int | Dex | Base Damage | {0}% increased Energy gained |
|---|---|---|---|---|---|
| 1 | 0 | 4 | 4 | 100%, 100%, 100%, 100% | Not applicable |
| 2 | 3 | 7 | 7 | 100%, 100%, 100%, 100% | 4 |
| 3 | 6 | 9 | 9 | 100%, 100%, 100%, 100% | 7 |
| 4 | 10 | 13 | 13 | 100%, 100%, 100%, 100% | 11 |
| 5 | 14 | 17 | 17 | 100%, 100%, 100%, 100% | 14 |
| 6 | 18 | 20 | 20 | 100%, 100%, 100%, 100% | 18 |
| 7 | 22 | 24 | 24 | 100%, 100%, 100%, 100% | 22 |
| 8 | 26 | 28 | 28 | 100%, 100%, 100%, 100% | 25 |
| 9 | 31 | 32 | 32 | 100%, 100%, 100%, 100% | 29 |
| 10 | 36 | 37 | 37 | 100%, 100%, 100%, 100% | 32 |
| 11 | 41 | 41 | 41 | 100%, 100%, 100%, 100% | 36 |
| 12 | 46 | 46 | 46 | 100%, 100%, 100%, 100% | 40 |
| 13 | 52 | 51 | 51 | 100%, 100%, 100%, 100% | 43 |
| 14 | 58 | 57 | 57 | 100%, 100%, 100%, 100% | 47 |
| 15 | 64 | 62 | 62 | 100%, 100%, 100%, 100% | 50 |
| 16 | 66 | 64 | 64 | 100%, 100%, 100%, 100% | 54 |
| 17 | 72 | 70 | 70 | 100%, 100%, 100%, 100% | 58 |
| 18 | 78 | 75 | 75 | 100%, 100%, 100%, 100% | 61 |
| 19 | 84 | 80 | 80 | 100%, 100%, 100%, 100% | 65 |
| 20 | 90 | 86 | 86 | 100%, 100%, 100%, 100% | 68 |
Beyond level 20, 20 levels
| Level | Requires Level | Int | Dex | Base Damage | {0}% increased Energy gained |
|---|---|---|---|---|---|
| 21 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 72 |
| 22 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 76 |
| 23 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 79 |
| 24 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 83 |
| 25 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 86 |
| 26 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 90 |
| 27 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 94 |
| 28 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 97 |
| 29 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 101 |
| 30 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 104 |
| 31 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 108 |
| 32 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 112 |
| 33 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 115 |
| 34 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 119 |
| 35 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 122 |
| 36 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 126 |
| 37 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 130 |
| 38 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 133 |
| 39 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 137 |
| 40 | Not applicable | Not applicable | Not applicable | 100%, 100%, 100%, 100% | 140 |
Quality effects
2 effectsElemental Invocation standard quality
- Maximum Energy is (0-100)
Advanced Thaumaturgy
This is the additional quality effect granted while the Gemling Legionnaire passive is allocated. The main value below is shown at 20% gem quality. Compare all gem bonuses.
Recommended support gems
10 supportsRecommendation tier 1
Recommendation tier 2
Recommendation tier 3
Recommendation tier 4
Recommendation tier 5
Compatible support gems
43 source recordsShow 19 more compatible gems
Compatibility rules
Active Type: HasReservation, OngoingSkill, Meta, Persistent, Buff, CanHaveMultipleOngoingSkillInstances, Invocation, Fire, Cold, Lightning, GeneratesEnergy, Triggers, AttackInPlace, Cooldown
Granted by items
1 itemsAcquisition
2 sources- Portent Amulet: Portent Amulet · Uncut Spirit Gem Tier 8
- Uncut Spirit Gem: Portent Amulet · Uncut Spirit Gem Tier 8
How to engrave this skill
2 categoriesThis skill becomes available when engraving an Uncut Skill Gem of level 8 or higher. The resulting skill uses the selected Uncut Skill Gem's level.
Vaal Orb outcomes
4 outcomes / 0 enchantmentsVaal Orb can corrupt Elemental Invocation. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.
Patch history
4 changesElemental Invocation: Now has 25-68% increased Energy gained at Gem levels 8-20 (previously 12-57%).
NEW: Elemental Invocation: Now gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal (previously 2).
Elemental Invocation: Now gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal (previously 2).
Elemental Invocation now gains 10 Energy per Power of enemies you Freeze with Hits from Skills (previously 10), 2 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal (previously 3). It also now gains 1 Energy per Power of enemies you Shock with Hits from Skills (previously 3).

