PoE2 gem database

Skill gems

Browse the Gemcutting selection by Uncut Skill Gem level, or use the complete database.
Skill gems
406
Support gems
556
Engraving tiers
Tier 1AvailableTier 3AvailableTier 4AvailableTier 5AvailableTier 7AvailableTier 8Needs level 8Tier 9Needs level 9Tier 11Needs level 11Tier 13Needs level 13Tier 14Needs level 14
Selected engraving level

Uncut Skill Gem (Level 7)

Engraves an available skill at level 7. Skills requiring tier 7 or lower are shown with their exact level 7 values.

19 available skills
19 skillsBow category

Bow

19 available skills at level 7

Tier 1

4 skills
Tier 1, level 7Lightning RodAttack, AoE, Projectile, Sustained, Lightning

Fire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill reduces this delay, causing bursts to happen more quickly.

Requires Level
22
Dex
41
Mana
9
Base Damage
43%
Tier 1, level 7Escape ShotAttack, AoE, Projectile, Trigger, Cold

Leap backwards, firing an icy arrow which can Chill or Freeze enemies around the location from which you escaped. This arrow will create Ice Fragments on impact.

Requires Level
22
Dex
41
Mana
23
Base Damage
110%, 110%, 110%, 98%
  • 390% more Freeze Buildup
  • 390% more Magnitude of Chill inflicted
  • Fires 8 Projectiles

Tier 3

4 skills
Tier 3, level 7Freezing SalvoAttack, AoE, Projectile, Cold, Repeatable

Passively gains Seals over time. Using the skill fires a projectile, and breaks the Seals, Repeating for each of them, and for each additional projectile the skill is given. For each time it Repeats normally, it will also Repeat an additional time targeting a different Ice Fragment in its area of effect if able, Detonating those Ice Fragments immediately.

Requires Level
22
Dex
41
Mana
33
Base Damage
79%
  • 42% more Freeze Buildup
  • 42% more Magnitude of Chill inflicted
Tier 3, level 7SnipeAttack, AoE, Projectile, Cold, Channelling

Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.

Requires Level
22
Dex
41
Mana
37
Base Damage
164%, 164%, 164%, 664%, 1074%
  • 37% more damage with Hits for explosions originating from a Unique enemy
Tier 3, level 7Stormcaller ArrowAttack, AoE, Projectile, Lightning, Duration

Fire an arrow that embeds where it lands for a short duration. At the end of the duration, a Lightning Bolt strikes the arrow, disintegrating it and damaging enemies, with a high chance to Shock. Shocking any enemy with the Bolt also applies Shock to all enemies near the impact.

Requires Level
22
Dex
41
Mana
15
Base Damage
33%, 33%, 33%, 147%
  • Impact radius is 1.8 metres
  • If any target Hit by Bolt is Shocked, also Shocks all Enemies within a 1.9 metre radius
Tier 3, level 7Vine ArrowAttack, AoE, Projectile, Chaos, Duration

Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.

Requires Level
22
Dex
41
Mana
15
Base Damage
115%, 115%, 115%, 100%
  • Limit 1 Plants
  • Deals 32.5 Chaos damage per second

Tier 4

3 skills
Tier 4, level 7Wind DancerBuff, Attack, Persistent, AoE, Melee

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Requires Level
22
Dex
41
Base Damage
100%, 100%, 100%, 34%
  • Gain a stage every 1.38 seconds
Tier 4, level 7Herald of ThunderBuff, Attack, Persistent, AoE, Lightning

While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.

Requires Level
22
Dex
41
Base Damage
100%, 100%, 100%, 51%
  • Lightning Bolts strike the targets of your next 2 Attack Hitsafter killing a Shocked enemy with Attack damage
Tier 4, level 7Plague BearerBuff, Persistent, AoE, Physical, Chaos

While active, stores a portion of the Poison Damage you deal. Using this Skill unleashes the stored Poison to damage and Poison enemies around you.

Requires Level
22
Dex
41
Base Damage
100%
  • Stores 4% of Expected Poison damage, up to 552Deals Physical damage equal to the stored Poison

Tier 5

4 skills
Tier 5, level 7Ice-Tipped ArrowsSpell, Attack, Buff, AoE, Projectile

Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.

Requires Level
22
Dex
41
Mana
26
Base Damage
100%, 100%, 100%, 98%
Tier 5, level 7BarrageSpell, Buff, Duration

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

Requires Level
22
Dex
41
Mana
21
Base Damage
100%
  • 540% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds

Tier 7

4 skills
Tier 7, level 7Freezing MarkMark, Buff, Cold, Duration

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Requires Level
22
Int
24
Dex
24
Mana
33
Base Damage
100%
  • Hits against Marked enemy cause 28% more Freeze buildup
Tier 7, level 7Gas ArrowAttack, AoE, Projectile, Fire, Chaos

Fire a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.

Requires Level
22
Dex
41
Mana
19
Base Damage
49%, 49%, 49%, 115%, 147%
Tier 7, level 7Voltaic MarkMark, Buff, Lightning, Duration

Mark a target, making them more susceptible to being Electrocuted. When the Marked target is Electrocuted, the Mark Activates, granting a Buff which gives extra Lightning damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Requires Level
22
Dex
41
Mana
33
Base Damage
100%
  • Hits against Marked enemy cause 28% increased Electrocute buildup
Tier 7, level 7Sniper's MarkMark, Duration

Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.

Requires Level
22
Dex
41
Mana
33
Base Damage
100%
  • Next Critical Hit against Marked Enemy has 38% increased Critical Damage Bonus
Engraving rosterCurrent skill roster

The eight current engravable category rosters were checked 2026-07-27. Each card uses the selected skill's exact level table. Current detail pages independently confirm 256 of 257 tier placements; Skeletal Sniper's detail page does not publish its tier.