PoE2 gem tool

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Uhtred's Augury

Supports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
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Explicit compatibility

Compatible skill gems

409

409 skill gems, page 1 of 9

AbsolutionBlast

[DNT] Convene the surrounding earth into an immense boulder to crash down, dealing high damage at the targeted location after a short delay.

AoEDurationPhysicalRepeatableSpell
Requirements
Level (1-90), (4-157) Int
Abyssal Apparition skill icon

Consume a Power Charge when you cast a damaging Spell to trigger an Abyssal Apparition who will also cast that same Spell for you. Does not work with Channelling Spells, Spells with a Cooldown, Triggered Spells, Spells granted by items, or Spells which already consume a Power Charge. This Skill is not directly Supportable.

SpellTrigger
Requirements
Level (1-90)
AbyssDeathPactSkill
Abyssal PactSkill Gems

Sacrifice some of a damageable Minion's life to deal Physical damage in an area around it.

AoEMinionPhysicalRepeatableSpell
Requirements
Level (1-90), (4-157) Int
RangerBrewConcoctionPoisonSkill

Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area. The thrown flask Consumes Poison on Hit to cause an acidic burst. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack

AoEAttackPhysicalProjectile
Requirements
Level (1-90), Unarmed
AlchemistsBoonSkill

While active, grants you Flask charges passively and causes Life and Mana recovery from your Flasks to also apply to Allies in your Presence.

AuraBuffPersistent
Requirements
Level (1-90), (4-157) Dex
DruidOracleSpellfluxSkill
Align FateSkill Gems

While active, visages of yourself from alternate timelines will occasionally appear and cast one of your Spells from your first valid Weapon Set. Until the next visage appears, your next cast of the same Spell aligns your fate, Empowering that Spell. Visages can only cast damaging, non-Channelling, non-Buff Spells you could cast that have no cooldown.

BuffPersistent
Requirements
Level (1-90)
WarriorAncestralCry

Perform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, you Trigger Volcanic Steps while travelling, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.

AoEAttackBuffConditionalDurationFireMelee
Requirements
Any Melee Martial Weapon or Unarmed, Level (1-90), (4-157) Str
BruteWarbringerDefenders

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

DurationMinionTrigger
Requirements
Level (1-90)
BruteAncestralWarriorTotem

Consume 3 Endurance Charges to Raise a Totem that conjures spirit warriors. Each warrior uses a socketed Mace Skill once, then disappears. Cannot use Channelling Skills or Skills with Cooldowns.

AoEAttackConditionalDurationMeleeMetaTotem
Requirements
Level (1-90), (4-157) Str, One Hand Maces, Two Hand Maces
ExpeditionAnimusExhange
Animus ExchangeSkill Gems

Sacrifice a portion of your Life to recover Runic Ward. Runic Ward recovered by this Skill can Overflow.

Spell
Requirements
Level (1-90)
ExpeditionFalseLife
Animus SplintersMeta Skill Gem

Expend a large amount of Runic Ward to instantly create a short-lived copy of yourself that uses a Socketed Skill once, then vanishes. This Skill's cost is equal to the total cost of Socketed Skills. The copy cannot perform Channelled, Remote, Cooldown or Conditional Skills, or summon Minions.

Meta
Requirements
Level (1-90)
DruidShamanUnleashtheElementsSkill
ApocalypseSkill Gems

Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.

AoEBuffColdConditionalDurationFireLightning
Requirements
Level (1-90)
SorceressArc
ArcTier 5

An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies. Consumes a Lightning Infusion if possible to deal more damage and Chain further.

ChainingLightningProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
ArchmageSkill
ArchmageTier 14

While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.

BuffLightningPersistent
Requirements
Level (1-90), (4-157) Int
AcolyteOfChayulaSpecialNodeSkill

Build Glory by dealing Chaos damage to enemies. When you have maximum Glory, you can entreat the Dreamer to inhabit you, briefly becoming his Archon.

AoEAttackBuffChaosConditionalDurationPhysical
Requirements
Any Martial Weapon, Level (1-90)
SorceressArcticArmour

While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.

BuffColdPersistentSpellStagedSustained
Requirements
Level (1-90), (4-157) Int
DruidTundraHunter

Shapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

AoEBuffColdDurationNovaShapeshiftWarcry
Requirements
Level (1-90), (4-86) Str, (4-86) Int, Talismans
BruteHeavyStrike

Strike with a forceful blow, knocking enemies back and weakening their Armour.

AoEAttackMeleePhysicalStrike
Requirements
Level (1-90), (4-157) Str, One Hand Maces, Two Hand Maces
RapidShotPhysical

Load your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this Skill again reloads the clip.

AmmunitionAttackPhysicalProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
MercRipwireBallista

Deploy a Ballista Totem that rains down a salvo of Pinning, Maiming bolts.

AoEAttackDurationProjectileSustainedTotem
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
AttritionSkill
AttritionTier 4

While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.

BuffPersistent
Requirements
Level (1-90), (4-86) Str, (4-86) Dex
TwoHandAxeDefaultSkill
Axe SlashSkill Gems

Strike with your Axe.

AoEAttackMeleeStrike
Requirements
Level (1-90), One Hand Axes
FluttermothSkillIcon
Azmerian SwarmsSkill Gems

While active, summons short-lived Azmerian Swarms when you kill enemies affected by Elemental Ailments or hit Rare or Unique enemies affected by Elemental Ailments. The swarms are untargetable Minions that pursue nearby enemies to Attack them and infict Faerie Fire on Hit.

BuffColdDurationFireLightningMinionPersistent
Requirements
Level (1-90)
ThePackLeaderBaseMinionSkill
Azmerian WolfSkill Gems

Summons an ancient Reviving Azmerian Wolf that can howl, calling to spirits convening an Eternal Hunt on Command. It Maims when attacking foes, and can lunge to bite and inflict Bleeding, or howl to inspire nearby allies.

CompanionMinionPersistentPhysical
Requirements
Level (1-90)
SorceressBallLightning

Fire a slow-moving Projectile that moves through enemies. The Projectile itself does not Hit enemies, but repeatedly discharges bolts of Lightning at nearby enemies. Consumes a Fire Infusion if possible to slow down over time, create Ignited Ground as it travels, and explode dealing Fire damage in an Area after it dissipates.

AoEChainingDurationLightningProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
DruidBarkSkin
BarkskinTier 8

While active, taking Hit damage from enemies to your Energy Shield causes you to gain Armour for a short duration. Armour gained from multiple Hits can stack. The total Armour gained from this Skill cannot exceed the Item Armour on your Equipped Armour Items.

BuffDurationPersistent
Requirements
Level (1-90), (4-86) Str, (4-86) Int
RangerBarrageSkill
BarrageTier 5

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

BuffDurationSpell
Requirements
Bows, Spears, Level (1-90), (4-157) Dex
SorceressBarrierInvocation

While active, gains Energy when your Energy Shield is damaged by Enemy Hits. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.

BuffInvocationMetaPersistentTrigger
Requirements
Level (1-90), (4-86) Dex, (4-86) Int
BeserkSkill
BerserkTier 14

While active, strengthens your Rage, but causes you to lose Life while not losing Rage.

BuffPersistent
Requirements
Level (1-90), (4-157) Str
WitchBindSpectre

Capture the spirit of a defeated monster, transforming this gem to instead allow you to summon the monster's ghost as a Reviving Minion.

MinionPersistent
Requirements
Level (1-90), (4-157) Int
ExpeditionBitterDead
Bitter DeadSkill Gems

Spend Ward and target an area, transforming Corpses into bitter cores that seek out enemies and Chill enemies near them. The cores explode at the end of their duration, creating runes which deal additional Cold damage over time.

AoEColdRepeatableSpell
Requirements
Level (1-90)
ShankgonneSkill

Replaces your dodge roll with an explosive-assisted leap, firing off a round from your prosthetic cannon leg that Blinds and Ignites enemies in the area you escape from. The explosion will cause any Grenades in its area of effect to also explode.

AoEBuffDetonatorFirePersistentPhysicalTravel
Requirements
Level (1-90)
WitchBlasphemy
BlasphemyTier 8

Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.

AoEAuraBuffMetaPersistent
Requirements
Level (1-90), (4-157) Int
RangerBrewConcoctionBleedSkill

Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area and Aggravating Bleeding on Enemies hit. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack

AoEAttackPhysicalProjectile
Requirements
Level (1-90), Unarmed
SorceressBlinkReservation
BlinkTier 8

While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.

BuffPersistentSpellTravel
Requirements
Level (1-90), (4-157) Int
PrimalistBloodBoilsSkillIcon
Blood BoilSkill Gems

Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.

AoEBuffDurationPersistentPhysical
Requirements
Level (1-90)
HuntressBloodHuntSkillIcon

Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.

AoEAttackMeleePayoffPhysicalStrike
Requirements
Level (1-90), (4-157) Dex, Spears
MarkoftheBloodhoundSkillIcon

Mark a target, making them suffer Heavy Stun build up from Blood Loss. The Mark will Activate, Consuming itself to Trigger Blood Explosion, when they are Heavy Stunned, or when they are killed if they suffered enough Blood Loss. The Mark's duration does not expire while the Marked target is suffering Blood Loss.

AoEAttackDurationMarkPayoffPhysicalTrigger
Requirements
Level (1-90), (4-157) Dex
BoneBlastWeaponSkill
Bone BlastSkill Gems

Conjure a circle of ritual inscriptions that last for a short duration. When the duration ends, spikes of bone erupt from enemies in the area, damaging them and potentially causing Bleeding.

AoEDurationPhysicalRepeatableSpell
Requirements
Level (1-90), (4-157) Int
WitchBoneCage
Bone CageTier 3

Raise a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies. Raising a new ring of spikes destroys the previous one.

AoEDurationNovaPhysicalRepeatableSpell
Requirements
Level (1-90), (4-157) Int
WitchBoneOffering

Impale a Skeleton on a bone spike to shield your Minions while the spike remains, reducing the amount of damage taken from Hits. Taking a Hit that deals damage above a certain threshold will cause that Minion's shield to absorb all damage from that Hit, then explode. The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.

AoEBuffDurationMinionPhysical
Requirements
Level (1-90), (4-157) Int
BruteBoneshatter

Attack enemies with a melee Strike. The Strike will cause a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.

AoEAttackMeleeStrike
Requirements
Level (1-90), (4-157) Str, One Hand Maces, Two Hand Maces
WitchBoneStorm
BonestormTier 5

Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel Impales enemies Hit, causing subsequent Attack Hits against those targets to deal extra damage. Consumes your Power Charges to cause much larger explosions.

AoEChannellingPhysicalProjectileSpell
Requirements
Level (1-90), (4-157) Int
BowDefaultSkill
Bow ShotSkill Gems

Fire an arrow with your Bow.

AttackProjectileRepeatable
Requirements
Bows, Level (1-90)
DruidBriarpatch

While active, a portion of the Physical Attack damage you deal is stored. Casting a Spell uses the stored damage to create a patch of Thorny Ground that deals Spell damage to moving enemies.

AoEBuffDurationPersistentPhysicalPlantSpell
Requirements
Level (1-90), (4-86) Str, (4-86) Int
MurkshaftToads

This skill creates a toad that jumps around briefly, then explodes the toad, dealing Attack damage in an area and inflicting Poison. Damage you deal with skill is not based on your Weapon

AoEAttackChaosPhysicalTrigger
Requirements
Level (1-90)
HandoftheClanSkill

Activate to summon a cackle of Hyena Companions. The cackle is treated as a single Companion for effects that count or limit Companions, regardless of the number of Hyenas in the cackle. Hyenas whoop when they first appear, Hindering nearby enemies, and have a chance to Maim enemies they Hit.

CompanionMinionPersistentPhysical
Requirements
Level (1-90)
DeadeyeMarkMetagemSkill
Called ShotsMeta Skill Gem

Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every few seconds.

AoEBuffMetaPersistent
Requirements
Level (1-90)