PoE2 skill gem

Shockchain Arrow

Fire a Lightning-charged arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will cause your arrow to release a damaging shockwave and Chain towards nearby targets, with those Chaining Hits also releasing a shockwave. After the final Chain, the arrow lodges into the ground as a Lightning Rod. Consumes Shock from enemies it Hits, but not Electrocution.

Current series

Relevant updates in 0.5

0.5.4b
Related system change

Fixed a bug where Lightning Arrow could not chain to Lightning Rods created by Shockchain Arrow.

Full patch history

Effects

15 effects

Projectile

Shockwave

Requirements and restrictions

2 requirement groups
Player requirementsLevel (1-90), (4-157) Dex
Weapon or skill requirementBows
Source requirement text

Requires: Level (1-90), (4-157) Dex

Requires: Bows

Gem level progression

40 levels
Shockchain Arrow levels 1 to 20
LevelRequires LevelDexManaBase Damage
1041070%, 70%, 70%, 140%
2391177%, 77%, 77%, 154%
36141385%, 85%, 85%, 170%
410211592%, 92%, 92%, 185%
5142817100%, 100%, 100%, 200%
6183519107%, 107%, 107%, 216%
7224121115%, 115%, 115%, 232%
8264823122%, 122%, 122%, 248%
9315726128%, 128%, 128%, 262%
10366529134%, 134%, 134%, 277%
11417432141%, 141%, 141%, 293%
12468235148%, 148%, 148%, 310%
13529238155%, 155%, 155%, 329%
145810342163%, 163%, 163%, 349%
156411345171%, 171%, 171%, 371%
166611649180%, 180%, 180%, 394%
177212654189%, 189%, 189%, 419%
187813758198%, 198%, 198%, 446%
198414763208%, 208%, 208%, 475%
209015768218%, 218%, 218%, 507%
Beyond level 20, 20 levels
Shockchain Arrow levels beyond 20
LevelRequires LevelDexManaBase Damage
21Not applicableNot applicable73229%, 229%, 229%, 541%
22Not applicableNot applicable79241%, 241%, 241%, 577%
23Not applicableNot applicable85253%, 253%, 253%, 615%
24Not applicableNot applicable92265%, 265%, 265%, 656%
25Not applicableNot applicable99279%, 279%, 279%, 700%
26Not applicableNot applicable106293%, 293%, 293%, 747%
27Not applicableNot applicable114307%, 307%, 307%, 796%
28Not applicableNot applicable122323%, 323%, 323%, 849%
29Not applicableNot applicable130339%, 339%, 339%, 906%
30Not applicableNot applicable140356%, 356%, 356%, 966%
31Not applicableNot applicable149373%, 373%, 373%, 1031%
32Not applicableNot applicable160392%, 392%, 392%, 1099%
33Not applicableNot applicable170412%, 412%, 412%, 1173%
34Not applicableNot applicable182432%, 432%, 432%, 1251%
35Not applicableNot applicable194454%, 454%, 454%, 1334%
36Not applicableNot applicable207477%, 477%, 477%, 1423%
37Not applicableNot applicable221500%, 500%, 500%, 1518%
38Not applicableNot applicable235525%, 525%, 525%, 1619%
39Not applicableNot applicable250552%, 552%, 552%, 1727%
40Not applicableNot applicable266579%, 579%, 579%, 1842%

Quality effects

2 effects

Projectile standard quality

Advanced Thaumaturgy

This is the additional quality effect granted while the Gemling Legionnaire passive is allocated. The main value below is shown at 20% gem quality. Compare all gem bonuses.

  • 20% more Attack SpeedQuality scaling: (0-20)% more Attack Speed

Compatible support gems

244 source records
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Compatibility rules

Active Type: Attack, RangedAttack, MirageArcherCanUse, Area, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Lightning, Triggerable, Barrageable, UsableWhileMoving, CanBecomeArrowRain, Chains, SkillConsumesShock, Bow, ObjectDurability

Acquisition

1 sources
  • Uncut Skill Gem: Uncut Skill Gem Tier 11

How to engrave this skill

1 category
Bow, tier 11

This skill becomes available when engraving an Uncut Skill Gem of level 11 or higher. The resulting skill uses the selected Uncut Skill Gem's level.

Open Bow

Vaal Orb outcomes

4 outcomes / 0 enchantments

Vaal Orb can corrupt Shockchain Arrow. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Permanently add or subtract one gem level. This is retained when upgrading the gem level using an uncut gem. Max level gems can exceed their normal maximum this way, but cannot go below Level 1.
03
Add or remove a socket.
04
±10% to Quality, up to 23%.
View every corruption outcome and enchantment

Patch history

3 changes
0.5.4b
Related system change

Fixed a bug where Lightning Arrow could not chain to Lightning Rods created by Shockchain Arrow.

0.1.0e
Direct change

Shockchain Arrow's Shockwaves now deal 100% more Damage.

0.4.0
Direct change

Shockchain Arrow: Projectile now converts 80% of Physical damage to Lightning damage (previously 20%). Shockchain Arrow no longer releases secondary beams that continue to split. Instead, the initial projectile now consumes Shock to create a Chaining secondary projectile, which creates a Lightning Rod in the ground near its last target after its final chain. This secondary projectile does not consume Shock on targets hit. Shockwave now deals 293-507% of Attack damage at Gem levels 11-20 (previously 306-572%).