Seismic Cry, Forge Hammer, and Shield Wall now display the Quality benefits they provide.
PoE2 skill gem
Shield Wall
Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
Changed in 0.5
Fortifying Cry: Now only consumes one stack when you detonate a shield wall to create a shockwave around each shield wall segment. Fortifying Cry Shockwaves from a single Shield Wall cannot hit the same enemy multiple times. Shield Wave now deals 5 to 7 Added Physical Damage per 15 Armour on Shield (previously 6 to 8).
Shield Wall: Now deals 5 to 7 Added Physical Damage per 15 Armour on Shield (previously 6 to 8).
Effects
8 effects- 5 to 7 Added Physical Damage per 15 Armour on Shield
- Wall duration is 6 seconds
- Explosion length is 4 metres
- Limit 2 active Shield Walls
- 80% less damage if destroyed within 0.5 seconds by something other than you
- 100% more Damage if destroyed by your Skills
- (4-103) to (6-155) Base Off Hand Physical Damage
- Wall Segments have (36-12714) maximum Life
Requirements and restrictions
1 requirement groupsSource requirement text
Requires: Level (1-90), (4-157) Str
Requires: Armoured Shield
Gem level progression
40 levels| Level | Requires Level | Str | Mana | Base Damage | 4 to 6 Base Off Hand Physical Damage | Wall Segments have 36 maximum Life |
|---|---|---|---|---|---|---|
| 1 | 0 | 4 | 13 | 65%, 65%, 65% | 4, 6 | 36, 1 |
| 2 | 3 | 9 | 15 | 71%, 71%, 71% | 6, 9 | 64, 1 |
| 3 | 6 | 14 | 18 | 79%, 79%, 79% | 10, 15 | 108, 1 |
| 4 | 10 | 21 | 20 | 86%, 86%, 86% | 13, 20 | 164, 1 |
| 5 | 14 | 28 | 23 | 93%, 93%, 93% | 17, 26 | 240, 1 |
| 6 | 18 | 35 | 25 | 100%, 100%, 100% | 21, 32 | 334, 1 |
| 7 | 22 | 41 | 28 | 108%, 108%, 108% | 26, 38 | 460, 1 |
| 8 | 26 | 48 | 32 | 115%, 115%, 115% | 30, 45 | 624, 1 |
| 9 | 31 | 57 | 35 | 121%, 121%, 121% | 35, 53 | 832, 1 |
| 10 | 36 | 65 | 39 | 128%, 128%, 128% | 40, 60 | 1100, 1 |
| 11 | 41 | 74 | 43 | 136%, 136%, 136% | 45, 68 | 1438, 1 |
| 12 | 46 | 82 | 47 | 144%, 144%, 144% | 51, 76 | 1866, 1 |
| 13 | 52 | 92 | 51 | 153%, 153%, 153% | 57, 85 | 2408, 1 |
| 14 | 58 | 103 | 56 | 162%, 162%, 162% | 63, 94 | 3086, 1 |
| 15 | 64 | 113 | 61 | 172%, 172%, 172% | 69, 103 | 3940, 1 |
| 16 | 66 | 116 | 66 | 183%, 183%, 183% | 75, 113 | 5016, 1 |
| 17 | 72 | 126 | 72 | 195%, 195%, 195% | 82, 123 | 6362, 1 |
| 18 | 78 | 137 | 78 | 207%, 207%, 207% | 89, 133 | 8032, 1 |
| 19 | 84 | 147 | 85 | 221%, 221%, 221% | 96, 144 | 10118, 1 |
| 20 | 90 | 157 | 92 | 235%, 235%, 235% | 103, 155 | 12714, 1 |
Beyond level 20, 20 levels
| Level | Requires Level | Str | Mana | Base Damage | 4 to 6 Base Off Hand Physical Damage | Wall Segments have 36 maximum Life |
|---|---|---|---|---|---|---|
| 21 | Not applicable | Not applicable | 99 | 251%, 251%, 251% | 111, 166 | 13254, 1 |
| 22 | Not applicable | Not applicable | 107 | 268%, 268%, 268% | 119, 178 | 14371, 1 |
| 23 | Not applicable | Not applicable | 115 | 286%, 286%, 286% | 127, 190 | 16378, 1 |
| 24 | Not applicable | Not applicable | 123 | 305%, 305%, 305% | 135, 202 | 18862, 1 |
| 25 | Not applicable | Not applicable | 133 | 325%, 325%, 325% | 144, 215 | 21933, 1 |
| 26 | Not applicable | Not applicable | 142 | 347%, 347%, 347% | 152, 228 | 23030, 1 |
| 27 | Not applicable | Not applicable | 153 | 370%, 370%, 370% | 161, 242 | 24181, 1 |
| 28 | Not applicable | Not applicable | 164 | 394%, 394%, 394% | 170, 256 | 25390, 1 |
| 29 | Not applicable | Not applicable | 175 | 421%, 421%, 421% | 180, 270 | 26660, 1 |
| 30 | Not applicable | Not applicable | 188 | 449%, 449%, 449% | 190, 284 | 27993, 1 |
| 31 | Not applicable | Not applicable | 201 | 479%, 479%, 479% | 200, 299 | 29392, 1 |
| 32 | Not applicable | Not applicable | 215 | 510%, 510%, 510% | 210, 315 | 30862, 1 |
| 33 | Not applicable | Not applicable | 229 | 544%, 544%, 544% | 220, 330 | 32405, 1 |
| 34 | Not applicable | Not applicable | 245 | 581%, 581%, 581% | 231, 346 | 34025, 1 |
| 35 | Not applicable | Not applicable | 261 | 619%, 619%, 619% | 242, 362 | 35727, 1 |
| 36 | Not applicable | Not applicable | 279 | 661%, 661%, 661% | 253, 379 | 37513, 1 |
| 37 | Not applicable | Not applicable | 297 | 705%, 705%, 705% | 264, 396 | 39389, 1 |
| 38 | Not applicable | Not applicable | 316 | 752%, 752%, 752% | 275, 413 | 41358, 1 |
| 39 | Not applicable | Not applicable | 337 | 802%, 802%, 802% | 287, 431 | 43426, 1 |
| 40 | Not applicable | Not applicable | 358 | 855%, 855%, 855% | 299, 449 | 45597, 1 |
Quality effects
2 effectsShield Wall standard quality
- (0-40)% more Damage if destroyed by your Skills
Recommended support gems
13 supportsRecommendation tier 1
Recommendation tier 2
Recommendation tier 3
Recommendation tier 4
Compatible support gems
243 source recordsShow 220 more compatible gems
Compatibility rules
Active Type: Attack, Wall, Duration, RequiresShield, Physical, Area, NonWeaponAttack, Melee, CanCreateStoneElementals, Limit
Acquisition
1 sources- Uncut Skill Gem: Uncut Skill Gem Tier 7
How to engrave this skill
1 categoryThis skill becomes available when engraving an Uncut Skill Gem of level 7 or higher. The resulting skill uses the selected Uncut Skill Gem's level.
Vaal Orb outcomes
4 outcomes / 0 enchantmentsVaal Orb can corrupt Shield Wall. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.
Patch history
13 changesSeismic Cry, Forge Hammer, and Shield Wall now display the Quality benefits they provide.
Fixed an issue where too much Area of Effect could prevent Shield Wall from being used with the Ahn's Citadel Lineage Support.
Fixed a bug where Resonating Shield, Shield Wall, and Fortifying Cry's shockwaves did not scale with area damage modifiers.
Shield Wall can now be detonated by Warcries as well as Slams.
Resonating Shield, Shield Charge and Shield Wall now have 6-8 added Physical Damage per 15 Armour on your Shield at all Levels.
Shield Wall explosions increased to 4 metres (from 2 metres).
Shield Wall now can create a maximum of 2 walls (from 1 wall).
Fixed an instance crash with Shield Wall.
Fortifying Cry: Now only consumes one stack when you detonate a shield wall to create a shockwave around each shield wall segment. Fortifying Cry Shockwaves from a single Shield Wall cannot hit the same enemy multiple times. Shield Wave now deals 5 to 7 Added Physical Damage per 15 Armour on Shield (previously 6 to 8).
Shield Wall: Now deals 5 to 7 Added Physical Damage per 15 Armour on Shield (previously 6 to 8).
Fixed the following skills having modifiable Limits that were not described as Limits: Frozen Locus, Earthquake, Earthshatter, Shield Wall. These skills can also now be supported by Overabundance.
Shield Wall: Curvature has been reduced, and wall is now approximately 40% longer by default. Now has a base explosion radius of 4 metres (previously 3 metres) and additionally damages enemies in close proximity to the wall in all directions when exploding. You can now use Shield Charge to bash straight through the wall. When the wall is destroyed by your own skills, the entire wall is destroyed at once rather than only nearby segments. However, this can only deal damage to each enemy once. Now has 108-235% Attack Damage at Gem levels 7-20 (previously 147-281%), and now has 100% more Damage if destroyed by your Skills. Now deals 80% less damage if destroyed by enemies in the first 0.5 seconds of its duration. Quality now provides 0-40% more Damage if destroyed by your Skills, instead of Can have +0-2 Shield Walls active at a time. Using Shield Wall with your target location out of Line of Sight will now cause you to use the Skill towards that direction, rather than fail.
Shield Wall segment Life past Gem level 20 now matches that of Ice Crystals (from Frost Wall for example), this is a reduction in total Life. Explosion radius is now 4 metres (previously 3).
