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Compatible skill gems

173

173 skill gems, page 4 of 4

SorceressSpark
SparkTier 1

Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.

DurationLightningProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
Spear Throw skill icon
Spear ThrowSkill Gems

Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.

AoEAttackProjectileRepeatable
Requirements
Level (1-90), Spears
DruidSpellTotem

Consume any combination of 3 Power and/or Endurance Charges to raise a Totem that uses socketed Spells. Cannot use Skills with Cooldowns.

ConditionalDurationMetaSpellTotem
Requirements
Level (1-90), (4-86) Str, (4-86) Int
HuntressOverchargedSpear

Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.

AoEAttackDurationLightningProjectileRepeatableSustained
Requirements
Level (1-90), (4-157) Dex, Spears
MonkStormWave

Sweep your Quarterstaff, projecting a bolt of Lightning through the ground in a long fissure ahead of you.

AoEAttackLightningMelee
Requirements
Level (1-90), (4-86) Dex, (4-86) Int, Quarterstaves
SiegeCascadeStormblast

Load your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this Skill again reloads the clip.

AmmunitionAoEAttackDurationLightningProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
RangerShockingArrow

Fire an arrow that embeds where it lands for a short duration. At the end of the duration, a Lightning Bolt strikes the arrow, disintegrating it and damaging enemies, with a high chance to Shock. Shocking any enemy with the Bolt also applies Shock to all enemies near the impact.

AoEAttackDurationLightningProjectileRepeatable
Requirements
Bows, Level (1-90), (4-157) Dex
temporalchains

Curse all enemies in an area, Slowing them and making other effects on them expire more slowly.

AoECurseDurationRepeatableSpell
Requirements
Level (1-90), (4-157) Int
Runeseeker

Leash the stars themselves by leveraging your vast magical power, repeatedly Triggering Starfall targeting an enemy in an area around you, or a random location in that area if no enemies can be targeted.

AoEBuffColdDurationPhysicalSpellTrigger
Requirements
Level (1-90), Wands
LightningStormSkill

Conjure a thunderstorm which causes lightning strikes and torrential rain in an area. Enemies in the area are Drenched, causing them to become Shocked or Frozen more easily. Plants in the area become Overgrown.

AoEDurationLightningSpellStormSustained
Requirements
Level (1-90), (4-86) Str, (4-86) Int
DruidTornado
TornadoTier 11

Create a storm that sucks in enemies and deals Physical damage over time. A Tornado that overlaps an Elemental Ground Surface absorbs that surface's Debuff, applying it to enemies inside the Tornado and causing the Tornado to deal extra damage of that element.

AoEDurationPhysicalSpellStormWind
Requirements
Level (1-90), (4-86) Str, (4-86) Int
RangerTornadoShotSkill

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

AoEAttackDurationPhysicalProjectileRepeatableWind
Requirements
Bows, Level (1-90), (4-157) Dex
ExpeditionTriskelionCascade

Tap into the power of the Triskelion Flame to Empower the next Cascadable Spell you cast. The Empowered Spell becomes centred on your location, and Cascades to six areas around you in a Triskelion pattern.

BuffDurationSpell
Requirements
Level (1-90)
TwisterSkillIcon
TwisterTier 1

Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.

AoEAttackDurationProjectileRepeatableWind
Requirements
Level (1-90), (4-157) Dex, Spears
WitchUnearth
UnearthTier 1

Raise spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses and dead Reviving Minions in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you. Larger Corpses create more than one Bone Construct.

AoEDurationMinionPhysicalRepeatableSpell
Requirements
Level (1-90), (4-157) Int
UnleashSupport
UnleashSkill Gems

Augment yourself with temporal magic for a short duration, Empowering the next Repeatable Spell you cast to Repeat multiple times. Cannot Empower Skills with a Cooldown.

BuffDurationSpell
Requirements
Level (1-90), (4-157) Int
AbyssalLivingBomb
UntetherSkill Gems

Plant a seed of Abyssal Energy on the enemy's heart. Dealing enough damage to the enemy, or killing it outright, causes their heart to explode, dealing Physical damage in an area.

AoEDurationPhysicalSpell
Requirements
Level (1-90), (4-157) Int
ValakosLuckLightningCoilSkill
Valako's ChargeSkill Gems

While active, taking Lightning damage builds up charge on you. Reaching full charge expends all charge to Trigger this skill, creating a Chaining lightning bolt that arcs to nearby enemies.

AoEChainingLightningSpellTrigger
Requirements
Level (1-90)
ExpeditionRunewordManifest

While active, Hitting with an Attack will spend Runic Ward to summon a Verisium Manifestation, a short-lived Temporary Minion that rapidly Attacks nearby enemies, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.

BuffDurationMinionPersistent
Requirements
Level (1-90)
RangerPoisonVineArrowSkill

Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.

AoEAttackChaosDurationPlantProjectileRepeatable
Requirements
Bows, Level (1-90), (4-157) Dex
VolatileDeadWeaponSkill
Volatile DeadSkill Gems

Consume a Corpse to create a volatile core that seeks out enemies and Ignites enemies near it. The core explodes at the end of its duration.

AoEFireRepeatableSpell
Requirements
Level (1-90), (4-157) Int
DruidVolcano
VolcanoTier 1

Uplift a volcano from the earth, damaging enemies standing on it and releasing a spray of molten Projectiles. While the volcano persists, Slamming it will cause another Projectile spray. Channelling this Skill for longer makes the initial eruption more violent, but does not affect subsequent Projectile sprays.

AoEChannellingDurationFireProjectileSpellSustained
Requirements
Level (1-90), (4-86) Str, (4-86) Int
ExpeditionCracklingBarrier
Voltaic BarrierSkill Gems

Raise a pair of electrified pylons in front of you which project a wall of electricity between them, damaging and Electrocuting enemies caught between them. Projectiles you fire through the wall become energised, and discharge that energy on Hit as Chaining Lightning beams.

AoEAttackChainingLightningTrigger
Requirements
Any non-Talisman Martial Weapon, Level (1-90)
ShockGrenade

Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.

AoEAttackDurationGrenadeLightningProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
ShockingMarkSkill

Mark a target, making them more susceptible to being Electrocuted. When the Marked target is Electrocuted, the Mark Activates, granting a Buff which gives extra Lightning damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

BuffDurationLightningMark
Requirements
Level (1-90), (4-157) Dex
vulnerability

Curse all targets in an area after a short delay. making Hits against them ignore a portion of their Armour.

AoECurseDurationPhysicalRepeatableSpell
Requirements
Level (1-90), (4-157) Int
DruidWalkingCalamity

Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.

AoEAttackBearBuffConditionalDurationFire
Requirements
Level (1-90), (4-86) Str, (4-86) Int, Talismans
ExpeditionWardboundMinions

Spend all your Runic Ward to summon Temporary Wardbound Casters. These Minions target nearby enemies with damaging Cold Spells.

DurationMinionRepeatableSpell
Requirements
Level (1-90)
WindstormLanceSkillIcon

Throw a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.

AoEAttackDurationProjectileRepeatableWind
Requirements
Level (1-90), (4-157) Dex, Spears