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Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
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108

108 skill gems, page 1 of 3

AbsolutionBlast

[DNT] Convene the surrounding earth into an immense boulder to crash down, dealing high damage at the targeted location after a short delay.

AoEDurationPhysicalRepeatableSpell
Requirements
Level (1-90), (4-157) Int
AbyssDeathPactSkill
Abyssal PactSkill Gems

Sacrifice some of a damageable Minion's life to deal Physical damage in an area around it.

AoEMinionPhysicalRepeatableSpell
Requirements
Level (1-90), (4-157) Int
BruteWarbringerDefenders

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

DurationMinionTrigger
Requirements
Level (1-90)
ExpeditionAnimusExhange
Animus ExchangeSkill Gems

Sacrifice a portion of your Life to recover Runic Ward. Runic Ward recovered by this Skill can Overflow.

Spell
Requirements
Level (1-90)
DruidShamanUnleashtheElementsSkill
ApocalypseSkill Gems

Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.

AoEBuffColdConditionalDurationFireLightning
Requirements
Level (1-90)
SorceressArc
ArcTier 5

An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies. Consumes a Lightning Infusion if possible to deal more damage and Chain further.

ChainingLightningProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
SorceressBallLightning

Fire a slow-moving Projectile that moves through enemies. The Projectile itself does not Hit enemies, but repeatedly discharges bolts of Lightning at nearby enemies. Consumes a Fire Infusion if possible to slow down over time, create Ignited Ground as it travels, and explode dealing Fire damage in an Area after it dissipates.

AoEChainingDurationLightningProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
RangerBarrageSkill
BarrageTier 5

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

BuffDurationSpell
Requirements
Bows, Spears, Level (1-90), (4-157) Dex
ExpeditionBitterDead
Bitter DeadSkill Gems

Spend Ward and target an area, transforming Corpses into bitter cores that seek out enemies and Chill enemies near them. The cores explode at the end of their duration, creating runes which deal additional Cold damage over time.

AoEColdRepeatableSpell
Requirements
Level (1-90)
SorceressBlinkReservation
BlinkSkill Gems

While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.

BuffSpellTravel
Requirements
Level (1-90)
BoneBlastWeaponSkill
Bone BlastSkill Gems

Conjure a circle of ritual inscriptions that last for a short duration. When the duration ends, spikes of bone erupt from enemies in the area, damaging them and potentially causing Bleeding.

AoEDurationPhysicalRepeatableSpell
Requirements
Level (1-90), (4-157) Int
WitchBoneCage
Bone CageTier 3

Raise a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies. Raising a new ring of spikes destroys the previous one.

AoEDurationNovaPhysicalRepeatableSpell
Requirements
Level (1-90), (4-157) Int
WitchBoneOffering

Impale a Skeleton on a bone spike to shield your Minions while the spike remains, reducing the amount of damage taken from Hits. Taking a Hit that deals damage above a certain threshold will cause that Minion's shield to absorb all damage from that Hit, then explode. The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.

AoEBuffDurationMinionPhysical
Requirements
Level (1-90), (4-157) Int
WitchBoneStorm
BonestormTier 5

Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel Impales enemies Hit, causing subsequent Attack Hits against those targets to deal extra damage. Consumes your Power Charges to cause much larger explosions.

AoEChannellingPhysicalProjectileSpell
Requirements
Level (1-90), (4-157) Int
ChaosBoltWeaponSkill
Chaos BoltSkill Gems

Fire a burst of Chaos energy at the target.

ChaosProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
MonkChargedStaff

Consume all Power Charges to charge your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.

AoEAttackBuffConditionalDurationLightningSpell
Requirements
Level (1-90), (4-86) Dex, (4-86) Int, Quarterstaves
CoilOfUndoingSkill
Coiling BoltsSkill Gems

Simultaneously fires a Physical Projectile and a Chaos Projectile at the target. These projectiles Chain through any number of Cursed targets.

ChaosProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
SorceressComet
CometTier 11

Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. Consumes a Fire Infusion if possible to cause a devastating blast of ice and fire.

AoEColdRepeatableSpell
Requirements
Level (1-90), (4-157) Int
HuntressSummonCompanion
Companion: {0}Skill Gems

Summon a Reviving Beast Companion to aid you in combat.

CompanionMinionPersistent
Requirements
Level (1-90), (4-157) Dex
Conductivity
ConductivitySkill Gems

Curse all targets in an area after a short delay, lowering their Lightning Resistance.

AoECurseDurationLightningRepeatableSpell
Requirements
Level (1-90), (4-157) Int
consecrated
ConsecrateSkill Gems

Create an area of Consecrated Ground around you.

AoEDurationNovaSpell
Requirements
Level (1-90), (4-86) Str, (4-86) Int
WitchContagion
ContagionTier 1

Afflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it spreads itself, Curses, and other Chaos damage over time Debuffs on the target to nearby enemies. This refreshes their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to spread Contagion on hit.

AoEChaosDurationRepeatableSpell
Requirements
Level (1-90), (4-157) Int
DeathPactSkill
Dark PactSkill Gems

Sacrifice the life of a Minion to deal Chaos damage in an area around it. If you have no Minions, your own life is sacrificed instead.

AoEChaosMinionNovaRepeatableSpell
Requirements
Level (1-90), (4-157) Int
DecomposeSkill
DecomposeSkill Gems

Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.

AoEChaosDurationFireSpell
Requirements
Level (1-90), (4-157) Int
Despair
DespairTier 9

Curse all targets in an area after a short delay, lowering their Chaos Resistance.

AoEChaosCurseDurationRepeatableSpell
Requirements
Level (1-90), (4-157) Int
WitchDetonateDead

Cause a Corpse to violently explode, damaging surrounding enemies.

AoEDetonatorFirePhysicalRepeatableSpell
Requirements
Level (1-90), (4-157) Int
ExpeditionDetonateLiving
Detonate LivingSkill Gems

Hit an enemy under the Culling Strike Threshold, causing them to violently explode, damaging surrounding enemies. Highlights enemies under the Culling Strike Threshold.

AoEPhysicalRepeatableSpell
Requirements
Level (1-90)
elementalweakness

Curse all targets in an area after a short delay, lowering their Elemental Resistances.

AoEColdCurseDurationFireLightningRepeatable
Requirements
Level (1-90), (4-157) Int
SorceressBlazingCluster

Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.

AoEDurationFireProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
BruteWarbringerEncasedJade
Encase in JadeSkill Gems

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

BuffDurationPhysicalSpell
Requirements
Level (1-90)
EnervatingNovaWeaponSkill
Enervating NovaSkill Gems

Unleash a Nova of Lightning damage to Electrocute enemies. Enemies close to you take no damage while enemies at the edge of the ring take significantly more damage. Enemies Hit can be Electrocuted by all Lightning damage for a short duration.

AoEDurationLightningNovaRepeatableSpell
Requirements
Level (1-90), (4-157) Int
enfeeble
EnfeebleTier 3

Curse all targets in an area after a short delay, making them deal less damage.

AoECurseDurationRepeatableSpell
Requirements
Level (1-90), (4-157) Int
DruidEntangle
EntangleTier 1

Conjures a rootbound fissure that crawls forward, damaging enemies in its path. While the fissure persists, vines lash out from it and attach to nearby enemies, damaging and Slowing them.

AoEDurationPhysicalPlantRepeatableSpellSustained
Requirements
Level (1-90), (4-86) Str, (4-86) Int
WitchEssenceDrain

Fire a Projectile that applies a powerful Chaos damage over time debuff to enemies it hits.

ChaosDurationProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
ExpeditionWardforgedMinions
Eternal MarchSkill Gems

Spend Runic Ward to instantly Revive your Minions. Prioritises the most powerful minions first.

MinionSpell
Requirements
Level (1-90)
BloodTendrilsSkill
ExsanguinateSkill Gems

Expel your own blood as Chaining blood tendrils in a cone in front of you. Enemies Hit by the tendrils take Physical damage and are inflicted with Bleeding.

ChainingDurationPhysicalRepeatableSpell
Requirements
Level (1-90), (4-157) Int
SorceressEyeofWinter

Fire a single Eye Projectile which does not Hit enemies. The Eye constantly releases damaging shard Projectiles in a spiral as it flies. If the Eye passes over an Elemental Ground Surface or Orb, it will take on that surface's effect causing shards to deal more damage of the corresponding Type.

ColdProjectileSpell
Requirements
Level (1-90), (4-157) Int
WeaponFeastofFlesh
Feast of FleshSkill Gems

Consume Corpses near you to recover Life and Mana over a short time per Corpse Consumed.

AoEBuffNovaRepeatableSpell
Requirements
Level (1-90), (4-157) Int
SorceressGreaterFireball
FireballTier 3

Launch a large ball of Fire which explodes on impact. The explosion Consumes a Fire Infusion if possible to launch a ring of smaller firebolts.

AoEFireProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
FireballSkillStaff
FireboltSkill Gems

Launch a fiery Projectile towards a target. The Projectile explodes on impact, damaging foes in a small area.

AoEFireProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
WitchFirestorm
FirestormTier 11

Rain a storm of flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, creating a much larger storm when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.

AoEDurationFireRepeatableSpellStormSustained
Requirements
Level (1-90), (4-157) Int
SorceressFlameWall

Create a wall of Fire in front of you, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.

AoEDurationFireRepeatableSpell
Requirements
Level (1-90), (4-157) Int
SorceressFlameblast
FlameblastTier 13

Channel to build destructive energy around you. Releasing the energy causes a devastating explosion that is larger and more intense the longer you Channelled for.

AoEChannellingFireNovaSpellStaged
Requirements
Level (1-90), (4-157) Int
Flammability
FlammabilitySkill Gems

Curse all targets in an area after a short delay, lowering their Fire Resistance.

AoECurseDurationFireRepeatableSpell
Requirements
Level (1-90), (4-157) Int
FreezingShardsStaff
Freezing ShardsSkill Gems

Launch icy Projectiles in a sweeping arc. Multiple Projectiles can hit the same enemy.

ColdProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
SorceressFrostBomb

Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.

AoEColdDurationOrbRemnantSpell
Requirements
Level (1-90), (4-157) Int
FrostDartsSkillIcon

Conjures a number of icy Projectiles that launch towards the target. Projectiles that Hit a Chilled or Frozen target create chunks of ice that deal additional damage on impacting the ground. Consumes a Cold Infusion if possible to cause each Projectile to lodge into the enemy then explode.

AoEColdPayoffProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
SorceressFrostWall

Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies. Consumes a Lightning Infusion if possible to add another Lightning explosion if destroyed.

AoEColdDurationSpell
Requirements
Level (1-90), (4-157) Int