PoE2 gem database

Skill gems

Browse the Gemcutting selection by Uncut Skill Gem level, or use the complete database.
Skill gems
406
Support gems
556
Engraving tiers
Tier 1AvailableTier 3AvailableTier 4AvailableTier 5AvailableTier 7AvailableTier 8AvailableTier 9AvailableTier 11AvailableTier 13AvailableTier 14Available
Selected engraving level

Uncut Skill Gem (Level 17)

Engraves an available skill at level 17. Skills requiring tier 17 or lower are shown with their exact level 17 values.

33 available skills
33 skillsPrimal category

Primal

33 available skills at level 17

Tier 1

4 skills
Tier 1, level 17EntangleSpell, AoE, Sustained, Physical, Duration

Conjures a rootbound fissure that crawls forward, damaging enemies in its path. While the fissure persists, vines lash out from it and attach to nearby enemies, damaging and Slowing them.

Requires Level
72
Str
70
Int
70
Mana
70
Base Damage
100%
  • Deals 75 to 113 Physical Damage
  • Limit 8 Fissures
  • Deals 19 to 28 Physical Damage
Tier 1, level 17VolcanoSpell, AoE, Projectile, Sustained, Fire

Uplift a volcano from the earth, damaging enemies standing on it and releasing a spray of molten Projectiles. While the volcano persists, Slamming it will cause another Projectile spray. Channelling this Skill for longer makes the initial eruption more violent, but does not affect subsequent Projectile sprays.

Requires Level
72
Str
70
Int
70
Mana
54
Base Damage
100%
  • Deals 82 to 122 Fire Damage
  • Deals 63 to 95 Fire Damage
  • Fires 4 Projectiles

Tier 3

4 skills
Tier 3, level 17Wing BlastAttack, Shapeshift, Wyvern, AoE, Melee

Shapeshift into a Wyvern and launch yourself backwards with a powerful wingbeat that Knocks Back enemies. Enemies Primed for Heavy Stun will be stunned, release a shockwave, and have a chance to grant you a Power Charge. This skill can be used while using other skills to interrupt them.

Requires Level
72
Str
70
Int
70
Mana
43
Base Damage
229%, 229%, 229%, 524%
Tier 3, level 17Rolling MagmaAttack, Shapeshift, Wyvern, AoE, Projectile

Shapeshift into a Wyvern and lob a ball of magma that deals area damage as it hits the ground. The skill Chains, bouncing forward to deal damage multiple times. Impacts on Molten Fissures or Volcanos will activate them as though they were Slammed.

Requires Level
72
Str
70
Int
70
Mana
61
Base Damage
189%
  • Chains 4 times
  • Impact radius is 1.7 metres
Tier 3, level 17Shockwave TotemAttack, Totem, AoE, Melee, Slam

Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.

Requires Level
72
Str
126
Mana
81
Base Damage
100%, 100%, 100%, 60%, 215%
  • Totem gains +45% to all Elemental Resistances
  • Totem gains +20% to Chaos Resistance
Tier 3, level 17PounceAttack, Minion, Shapeshift, Werewolf, AoE

Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.

Requires Level
72
Str
70
Int
70
Mana
80
Cooldown
5300
Base Damage
269%, 269%, 269%, 100%, 100%, 100%
Minion Level
34
  • Limit 6 Summoned Wolves

Tier 4

4 skills
Tier 4, level 17BriarpatchBuff, Spell, Persistent, AoE, Sustained

While active, a portion of the Physical Attack damage you deal is stored. Casting a Spell uses the stored damage to create a patch of Thorny Ground that deals Spell damage to moving enemies.

Requires Level
72
Str
70
Int
70
Base Damage
100%
  • Stores 1% of Physical Attack damage dealt, up to 173
Tier 4, level 17Herald of AshBuff, Persistent, AoE, Fire, Duration

While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

Requires Level
72
Str
126
Base Damage
100%
  • An additional +22% of Overkill damage contributes to base Ignite damage
Tier 4, level 17Savage FuryBuff, Persistent, Duration

While active, your Fury builds from Attacking enemies. Using this Skill releases your Fury to send you into a bestial frenzy, gaining damage and Onslaught but constantly losing life and forcing you into animal form. The frenzy ends immediately if you return to human form. You cannot gain Fury while in a frenzy.

Requires Level
72
Str
70
Int
70
Base Damage
100%
  • Buff grants Onslaught and 27% more damage

Tier 5

4 skills
Tier 5, level 17Arctic HowlWarcry, Shapeshift, Buff, Werewolf, AoE

Shapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Requires Level
72
Str
70
Int
70
Mana
72
Base Damage
100%
  • Deals 122 to 183 Cold Damage
  • Buff grants Allies 24 to 37 added Cold damage to Attacks
  • Empowered Attacks deal 79 to 122 additional Cold damage
Tier 5, level 17DevourAttack, Shapeshift, Wyvern, AoE, Melee

Shapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.

Requires Level
72
Str
70
Int
70
Mana
43
Base Damage
195%
  • Regenerates 262 life per enemy or Corpse consumed over 1 second
Tier 5, level 17ThunderstormSpell, AoE, Sustained, Lightning, Duration

Conjure a thunderstorm which causes lightning strikes and torrential rain in an area. Enemies in the area are Drenched, causing them to become Shocked or Frozen more easily. Plants in the area become Overgrown.

Requires Level
72
Str
70
Int
70
Mana
95
Base Damage
100%
  • Deals 3 to 117 Lightning Damage
  • Cannot Drench enemies above level 78

Tier 7

3 skills
Tier 7, level 17Cross SlashAttack, Shapeshift, Werewolf, AoE, Melee

Shapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode immediately. This skill can be used while using other skills to interrupt them.

Requires Level
72
Str
70
Int
70
Mana
53
Base Damage
195%, 195%, 195%, 389%
Tier 7, level 17Ferocious RoarWarcry, Shapeshift, Bear, AoE, Nova

Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Requires Level
72
Str
70
Int
70
Mana
72
Base Damage
100%
  • Empowered Attacks Break 3483 Armour on Hit
  • Attacks Empowered by Socketed Skills deal 78% increased damage
  • Socketed Skills deal 78% increased damage
Tier 7, level 17Spell TotemTotem, Spell, Duration, Conditional, Meta

Consume any combination of 3 Power and/or Endurance Charges to raise a Totem that uses socketed Spells. Cannot use Skills with Cooldowns.

Requires Level
72
Str
70
Int
70
Mana
95
Base Damage
100%
  • Totem gains +45% to all Elemental Resistances
  • Totem gains +20% to Chaos Resistance
  • Limit 2 Totems

Tier 8

4 skills
Tier 8, level 17BarkskinBuff, Persistent, Duration

While active, taking Hit damage from enemies to your Energy Shield causes you to gain Armour for a short duration. Armour gained from multiple Hits can stack. The total Armour gained from this Skill cannot exceed the Item Armour on your Equipped Armour Items.

Requires Level
72
Str
70
Int
70
Base Damage
100%
  • When Hit by an enemy, gain Armour equal to 59% of Energy Shield lost
Tier 8, level 17Overwhelming PresenceBuff, Persistent, Aura

While active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.

Requires Level
72
Str
126
Base Damage
100%
  • Enemies in your Presence have 23% reduced Stun Threshold
  • Enemies in your Presence have 23% reduced Elemental Ailment Threshold
Tier 8, level 17Time of NeedBuff, Persistent

While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.

Requires Level
72
Str
98
Int
39
Base Damage
100%
  • 8.4 seconds between Blessings
  • Blessing recovers 443 Life and removes Curses and Elemental Ailments

Tier 9

2 skills
Tier 9, level 17Oil BarrageAttack, Shapeshift, Wyvern, AoE, Projectile

Shapeshift into a Wyvern and spit Oil at enemies, creating Oil Ground where the Projectiles land. Consumes Power Charges if possible to instead Channel a sustained barrage of electrified Oil that does not create Oil Ground. Projectiles are fired in sequence, allowing multiple Projectiles to Hit the same target.

Requires Level
72
Str
70
Int
70
Mana
33
Base Damage
242%, 242%, 242%, 100%, 269%

Tier 11

2 skills
Tier 11, level 17TornadoSpell, AoE, Physical, Duration, Wind

Create a storm that sucks in enemies and deals Physical damage over time. A Tornado that overlaps an Elemental Ground Surface absorbs that surface's Debuff, applying it to enemies inside the Tornado and causing the Tornado to deal extra damage of that element.

Requires Level
72
Str
70
Int
70
Mana
81
Base Damage
100%
  • Deals 93.6 Physical damage per second
  • Deals 187.1 damage per second of each absorbed Elemental Damage type

Tier 13

3 skills
Tier 13, level 17Lunar BlessingWarcry, Attack, Shapeshift, Buff, Werewolf

Shapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.

Requires Level
72
Str
70
Int
70
Mana
131
Base Damage
100%, 100%, 100%, 195%
  • Buff grants 56% of damage Gained as Cold damage
  • Calls down a Moonbeam on the target Hit and up to 5 other targets within 6 metres
Tier 13, level 17Flame BreathAttack, Shapeshift, Wyvern, AoE, Sustained

Shapeshift into a Wyvern and take to the skies, immolating enemies with a jet of fire. Channelling ends after a short amount of time but can be prolonged by spending Rage. Consumes a Power Charge if possible to Empower the Skill, Gaining extra Lightning damage and spending Rage more slowly.

Requires Level
72
Str
70
Int
70
Mana
124
Base Damage
90%
Tier 13, level 17Walking CalamityAttack, Shapeshift, Buff, Bear, AoE

Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.

Requires Level
72
Str
70
Int
70
Mana
131
Base Damage
0%, 0%, 0%, 197%, 492%

Tier 14

3 skills
Tier 14, level 17Feral InvocationBuff, Persistent, Invocation, Meta

While active, gains Energy when you spend Mana. Using the Invocation once sufficient Energy is gathered will consume the Energy to create visages which attack once with a socketed Shapeshifting Attack, creating multiple visages if it has enough Energy.

Requires Level
72
Str
70
Int
70
Base Damage
100%
  • 48% increased Energy gained
Tier 14, level 17TrinityBuff, Persistent, Lightning, Cold, Fire

Become attuned to all Elements building up Fire, Cold and Lightning Affinity based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Affinity of any type you have.

Requires Level
72
Int
70
Dex
70
Base Damage
100%
  • 4% more Elemental Damage per 1 Affinity of any type
  • On dealing Elemental Damage with a Hit, gain 12 Affinity of the highest Elemental Damage type and lose 3 Affinity of the other types
Engraving rosterCurrent skill roster

The eight current engravable category rosters were checked 2026-07-27. Each card uses the selected skill's exact level table. Current detail pages independently confirm 256 of 257 tier placements; Skeletal Sniper's detail page does not publish its tier.