PoE2 gem tool

Support Finder

Choose a skill to find support gems, or choose a support to find compatible skills.
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Efficiency II

Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
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Compatible skill gems

321

321 skill gems, page 5 of 7

WildspeakerOwlFeathersSkill
Primal BountySkill Gems

Empowers the next Projectile Skill you use, causing it to create additional Projectiles and fly faster.

BuffTrigger
Requirements
Level (1-90)
PrimalStrikesSkillIcon

Perform a Lightning-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they Hit a Shocked enemy and refresh Shock duration. The third attack is a large swipe that inflicts Elemental Exposure, and can Consume Shock to conjure a stampede of spirits.

AoEAttackLightningMeleePayoffStrike
Requirements
Level (1-90), (4-157) Dex, Spears
WitchProfaneRitual

Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.

AoEChaosDurationRepeatableSpell
Requirements
Level (1-90), (4-157) Int
UnarmedDefaultSkill
PunchSkill Gems

Perform an Unarmed Strike.

AoEAttackMeleeStrike
Requirements
Level (1-90)
QuarterstaffDefaultSkill

Strike with your Quarterstaff.

AoEAttackMeleeStrike
Requirements
Level (1-90), Quarterstaves
WitchReservationRaginSpirits

While active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.

BuffDurationFireMinionPersistent
Requirements
Level (1-90), (4-157) Int
RangerRainOfArrowsSkill

Fire a hail of arrows into the air, causing them to rain from above. Consumes a Frenzy Charge to fire more arrows.

AoEAttackProjectileSustained
Requirements
Bows, Level (1-90), (4-157) Dex
ExpeditionRainofBlades
Rain of BladesSkill Gems

Pour your Runic Ward into conjuring blades. For the duration of the Buff, these blades fall on enemies Hit by your Projectile Attacks.

AoEAttackBuffDurationTrigger
Requirements
Any Martial Weapon, Level (1-90)
BruteShieldBlock
Raise ShieldSkill Gems

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

AoEAttackChannellingMeleePhysical
Requirements
Armoured Shield, Level 1
WitchRaiseZombie

Consume a Corpse or Power Charge to create a short-lived Zombie. Zombies created from Power Charges are Empowered and also create two additional non-empowered Zombies.

DurationMinionPhysical
Requirements
Level (1-90), (4-157) Int
HuntressBloodHunt
RakeTier 3

Dash towards an enemy and perform a lacerating slash, inflicting Bleeding on all enemies struck.

AoEAttackMeleePhysicalStrike
Requirements
Level (1-90), (4-157) Dex, Spears
DruidBearRampage
RampageTier 11

Shapeshift into a Bear and charge forward, Slamming the ground as you run. Channelling ends after a short amount of time but can be prolonged by spending Rage.

AoEAttackBearChannellingMeleeShapeshiftSlam
Requirements
Level (1-90), (4-86) Str, (4-86) Int, Talismans
HuntressRapidAssault

Perform a series of six rapid stabs. The final stab inflicts Bleeding and leaves a spearhead stuck in the target, Maiming them for a duration. Detonator Skills will cause the stuck spearheads to explode, dealing further damage to the target and other nearby enemies.

AoEAttackDurationMeleePhysicalStrike
Requirements
Level (1-90), (4-157) Dex, Spears
RapidShotIncendiary

Load your Crossbow with a large clip of heated bolts. Heat builds up on your Crossbow as you fire them, and reaching maximum Heat will prevent you from firing or reloading these bolts for a short time. However, other Skills can Consume Heat for extra benefits. Using this Skill again reloads the clip.

AmmunitionAttackFireProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
WitchRavenousSwarm

While active and enemies are present, swarms of insects emerge from your body to pursue nearby enemies. The swarms are untargetable Minions that Attack and Poison enemies.

BuffChaosDurationMinionPersistentPhysical
Requirements
Level (1-90), (4-157) Int
ReapWeaponSkill
ReapSkill Gems

Conjure a bloody scythe that sweeps across the targeted area, dealing Physical damage to enemies and applying Critical Weakness. Cannot be Triggered.

AoEDurationPhysicalSpell
Requirements
Level (1-90), (4-157) Int
ExpeditionRunicFortress
RefutationSkill Gems

Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.

BuffDurationRepeatableSpell
Requirements
Level (1-90)
DruidWyvernSwipe
RendSkill Gems

Shapeshift into a Wyvern and perform a wide slash with your wingtip claws. Consumes a Power Charge if possible to grant you a Buff that gives you extra Lightning damage. While you have the Buff, Rend covers a much larger area but is slower.

AoEAttackDurationMeleeShapeshiftStrikeWyvern
Requirements
Level (1-90), Talismans
ExpeditionMarkofRepulsion
RepulsionSkill Gems

Target an area and Curse enemies within with a Verisium Rune, inflicting them with Fragility. Hitting these enemies causes the Curse to Trigger an explosion to deal damage in an area and apply significant Knockback to other enemies near the Cursed target, with more Stun buildup based on the Fragility on the target Hit.

AoEAttackCurseDurationPhysicalRepeatableSpell
Requirements
Level (1-90)
RequiemChargeSkillCrossbow
RequiemSkill Gems

Your weapon passively accumulates anguish from the tormented souls within. When fully charged, use this skill to compose the Requiem, transforming your Crossbow shot into a torrent of anguish for a short, fixed amount of time. Does not use Ammunition.

AmmunitionAoEAttackColdConditionalProjectile
Requirements
Crossbows, Level (1-90)
BruteResonatingShield

Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.

AoEAttackChannellingMeleePhysicalSustained
Requirements
Armoured Shield, Level (1-90), (4-157) Str
RhoaMountSkillIcon
Rhoa MountTier 14

Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear, and Mark Skills, and are much less slowed while using Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.

BuffCompanionMinionPersistent
Requirements
Level (1-90), (4-157) Dex
ChallengersAscentSkill

Leap into the air carried by divine wings, damaging enemies with your spear where you land. If there is a Fragment of Divinity near you or the targeted location, this attack will Consume it when you leap to become Empowered, dealing more damage and granting life and mana recovery. This skill does not use up its Cooldown when empowered.

AoEAttackLightningMeleePhysicalSlamTravel
Requirements
Level (1-90)
HuskofDreamsSkill

Place a Sigil on the ground, providing a powerful Buff to you and Allies standing in it which grants Life Regeneration and amplifies Armour, Evasion and Energy Shield. The Buff becomes more powerful the more mana you spend while standing in the Sigil.

AoEDurationSpellStaged
Requirements
Level (1-90)
PrimalistStabCorpseSkillIcon

Sacrifice the Corpse of a Rare Monster to grant you its Modifiers for a duration, or gain a single random Modifier at the cost of your own life force.

BuffDuration
Requirements
Level (1-90)
DruidRollingMagma

Shapeshift into a Wyvern and lob a ball of magma that deals area damage as it hits the ground. The skill Chains, bouncing forward to deal damage multiple times. Impacts on Molten Fissures or Volcanos will activate them as though they were Slammed.

AoEAttackDetonatorFireProjectileShapeshiftWyvern
Requirements
Level (1-90), (4-86) Str, (4-86) Int, Talismans
BruteDoubleSlam

Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam.

AoEAttackMeleeSlam
Requirements
Level (1-90), (4-157) Str, One Hand Maces, Two Hand Maces
ExpeditionKalguuranWard
Runic ReprieveSkill Gems

Channel to create a protective bubble all around you, Blocking Hits against you. While Channelling this Skill, you cannot be Light Stunned by Hits you Block, and damage you take from Hits is also removed from Runic Ward. Blocking Hits this way causes you to accumulate Heavy Stun buildup. You cannot recover Runic Ward while this Skill is active.

ChannellingSpell
Requirements
Level (1-90)
SerlesMasterwork
Runic TemperingSkill Gems

Channel to imbue your armour with Runic Plates. When you are Hit while you have these plates, some of the damage you would take will be prevented, and this skill will cause backlash, dealing your Thorns damage in an area around your attacker.

Channelling
Requirements
Level (1-90)
SorceressSummonFireDjinn

Summon Ruzhan, an invulnerable Flame Djinn Minion, to do your bidding. Ruzhan emerges to Strike enemies with his greatsword whenever you use a damaging Skill, and casts devastating Fire Spells when Commanded to do so.

CommandFireMinionPersistent
Requirements
Level (1-90)
Rolldodge
Ruzhan's FurySkill Gems

Ruzhan's Fury is a skill gem.

AoECommandFireProjectile
Requirements
Level (1-90)
Rolldodge

Ruzhan's Reckoning is a skill gem.

AoECommandFire
Requirements
Level (1-90)
Rolldodge
Ruzhan's TrapSkill Gems

Ruzhan's Trap is a skill gem.

AoECommandDurationFireHazardProjectile
Requirements
Level (1-90)
BruteSeismicCry

Perform a damaging Warcry, Knocking Back nearby enemies and Heavy Stunning enemies that are Primed for Stun. If an enemy is Heavy Stunned or a currently Heavy Stunned enemy is Hit, this Skill Empowers subsequent Slams to perform an additional Aftershock. This Skill's cooldown can be bypassed by expending an Endurance Charge.

AoENovaPhysicalWarcry
Requirements
Level (1-90), (4-157) Str
RangerBrewConcoctionColdSkill

Consume charges from your Mana Flask to throw a flask that explodes, dealing Cold Attack damage in an area and inflicting Exposure. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack

AoEAttackColdProjectile
Requirements
Level (1-90), Unarmed
MonkShatteringPalm

Dash to an enemy and Strike them with an Attack that manifests a wave of cold, coating nearby enemies in shards of ice. Dealing enough damage to these enemies will shatter the shards, causing an icy explosion that deals Attack damage.

AoEAttackColdMeleeStrikeTrigger
Requirements
Level (1-90), (4-86) Dex, (4-86) Int, Quarterstaves
AtzirisContempt

Stamp your spear, destroying all Bloodstone Lances on each enemy in your Presence to cause a damaging explosion around that enemy. Each explosion gains new benefits when reaching higher thresholds of Bloodstone Lances removed from an enemy, causing them to deal more damage, have increased area of effect, and Leech Life from enemies caught in the blast.

AoEAttackFireLightningPhysical
Requirements
Level (1-90), Spears
BruteShieldCharge

Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.

AoEAttackChannellingMeleePhysicalTravel
Requirements
Armoured Shield, Level (1-90), (4-157) Str
BruteShieldWall

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

AoEAttackDurationMeleePhysical
Requirements
Armoured Shield, Level (1-90), (4-157) Str
RapidShotStormblast

Load your Crossbow with a clip of charged bolts which release damaging pulses upon Hitting an enemy affected by a Lightning Ailment. Using this Skill again reloads the clip.

AmmunitionAoEAttackLightningPayoffProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
RangerShockchainSkill

Fire a Lightning-charged arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will cause your arrow to release a damaging shockwave and Chain towards nearby targets, with those Chaining Hits also releasing a shockwave. After the final Chain, the arrow lodges into the ground as a Lightning Rod. Consumes Shock from enemies it Hits, but not Electrocution.

AoEAttackChainingLightningPayoffProjectileRepeatable
Requirements
Bows, Level (1-90), (4-157) Dex
BruteShockwaveTotem

Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.

AoEAttackDurationMeleeNovaSlamTotem
Requirements
Any Martial Weapon, Level (1-90), (4-157) Str
DruidFrozenClaws
ShredSkill Gems

Shapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.

AoEAttackColdMeleePayoffProjectileShapeshift
Requirements
Level (1-90), Talismans
MercArtilleryBallista

Deploy a Ballista Totem that fires bolts skyward, to explode a short time after landing.

AoEAttackDurationFireProjectileRepeatableSustained
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
SiegeCascadePhysical

Load your Crossbow with enemy-seeking payloads which are fired into the air, dropping a bolt near every enemy in the target area. These bolts lodge in the ground and explode after a short delay.

AmmunitionAoEAttackProjectileSustained
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
SigilofPowerWeaponSkill
Sigil of PowerSkill Gems

Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.

AoEDurationSpellStaged
Requirements
Level (1-90), (4-157) Int
MonkSiphoningStrike

Dash to a target and Strike them with your Quarterstaff. If the target is Shocked, Consume their Shock to release a Lightning shockwave around the target and grant you a Power Charge. This skill cannot be Ancestrally Boosted.

AoEAttackLightningMeleePayoffStrike
Requirements
Level (1-90), (4-86) Dex, (4-86) Int, Quarterstaves
WitchArsonistSkeleton

Activate to summon bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.

DetonatorFireMinionPersistent
Requirements
Level (1-90), (4-157) Int