PoE2 gem tool

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Compatible skill gems

173

173 skill gems, page 2 of 4

FireballSkillStaff
FireboltSkill Gems

Launch a fiery Projectile towards a target. The Projectile explodes on impact, damaging foes in a small area.

AoEFireProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
WitchFirestorm
FirestormTier 11

Rain a storm of flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, creating a much larger storm when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.

AoEDurationFireRepeatableSpellStormSustained
Requirements
Level (1-90), (4-157) Int
DruidFlameBreath

Shapeshift into a Wyvern and take to the skies, immolating enemies with a jet of fire. Channelling ends after a short amount of time but can be prolonged by spending Rage. Consumes a Power Charge if possible to Empower the Skill, Gaining extra Lightning damage and spending Rage more slowly.

AoEAttackChannellingDetonatorDurationFireShapeshift
Requirements
Level (1-90), (4-86) Str, (4-86) Int, Talismans
SorceressFlameWall

Create a wall of Fire in front of you, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.

AoEDurationFireRepeatableSpell
Requirements
Level (1-90), (4-157) Int
SorceressFlameblast
FlameblastTier 13

Channel to build destructive energy around you. Releasing the energy causes a devastating explosion that is larger and more intense the longer you Channelled for.

AoEChannellingFireNovaSpellStaged
Requirements
Level (1-90), (4-157) Int
Flammability
FlammabilitySkill Gems

Curse all targets in an area after a short delay, lowering their Fire Resistance.

AoECurseDurationFireRepeatableSpell
Requirements
Level (1-90), (4-157) Int
FlashbangGrenade

Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.

AoEAttackGrenadeProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
WarriorForgeHammer

Hurl a fiery hammer that Slams into the ground and lodges there. While the hammer is lodged in the ground, reusing this Skill recalls the hammer and resets the Skill's cooldown. Alternatively, using a Warcry near the lodged hammer causes it to shatter, releasing a number of Molten Fissures in a spiral.

AoEAttackDurationFireMeleeSlam
Requirements
Level (1-90), (4-157) Str, One Hand Maces, Two Hand Maces
WarriorShieldingCry

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

AoEAttackDurationMeleeNovaPhysicalTrigger
Requirements
Armoured Shield, Level (1-90), (4-157) Str
BurstShotPhysical

Load your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy Consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode. These fragments can Merge.

AmmunitionAoEAttackMergingPayoffProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
ExpeditionFragmentsofthePast

Spend Runic Ward to create a Verisium volcano that deals damage on initial eruption and Triggers Ice Fragments.

AoEAttackColdDurationProjectileSustainedTrigger
Requirements
Any Martial Weapon, Unarmed, Level (1-90)
FreezingMarkSkill

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

BuffColdDurationMark
Requirements
Level (1-90), (4-86) Dex, (4-86) Int
RangerFreezingSalvoSkill

Passively gains Seals over time. Using the skill fires a projectile, and breaks the Seals, Repeating for each of them, and for each additional projectile the skill is given. For each time it Repeats normally, it will also Repeat an additional time targeting a different Ice Fragment in its area of effect if able, Detonating those Ice Fragments immediately.

AoEAttackColdProjectileRepeatable
Requirements
Bows, Level (1-90), (4-157) Dex
FreezingShardsStaff
Freezing ShardsSkill Gems

Launch icy Projectiles in a sweeping arc. Multiple Projectiles can hit the same enemy.

ColdProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
SorceressFrostBomb

Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.

AoEColdDurationOrbRemnantSpell
Requirements
Level (1-90), (4-157) Int
FrostDartsSkillIcon

Conjures a number of icy Projectiles that launch towards the target. Projectiles that Hit a Chilled or Frozen target create chunks of ice that deal additional damage on impacting the ground. Consumes a Cold Infusion if possible to cause each Projectile to lodge into the enemy then explode.

AoEColdPayoffProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
SorceressFrostWall

Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies. Consumes a Lightning Infusion if possible to add another Lightning explosion if destroyed.

AoEColdDurationSpell
Requirements
Level (1-90), (4-157) Int
SorceressFrostbolt
FrostboltTier 5

Fire a slow-moving Piercing Projectile that is effective at Chilling enemies and explodes on colliding with terrain.

AoEColdProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
ExpeditionFrostfireNova
Frostflame NovaSkill Gems

Unleash a wave of volatile ice that feeds on flames. While the wave doesn't deal damage, the ice latches onto Ignited enemies, refreshing the duration of their active Ignite and rapidly Freezing them but preventing them from being Ignited further until the Ignite expires.

AoEColdFireNovaRepeatableSpell
Requirements
Level (1-90)
RangerBrewConcoctionLightningSkill

Consume charges from your Mana Flask to throw a flask that explodes, dealing Lightning Attack damage in an area with high chance to Shock. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack

AoEAttackLightningProjectile
Requirements
Level (1-90), Unarmed
GalvanicFieldWeaponSkill
Galvanic FieldSkill Gems

Gain a Buff that boosts your Shock chance. Shocking an enemy consumes the Buff to attach an Orb of electricity to that enemy. The Orb fires bolts of electricity at nearby enemies until it expires.

AoEBuffChainingDurationLightningOrbSpell
Requirements
Level (1-90), (4-157) Int
BurstShotStormblast

Load your Crossbow with charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. These fragments can Merge.

AmmunitionAttackChainingLightningMergingProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
RangerGasCloudSkill
Gas ArrowTier 7

Fire a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.

AoEAttackChaosDurationFireProjectileRepeatable
Requirements
Bows, Level (1-90), (4-157) Dex
ToxicGrenade

Fire a bouncing Grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.

AoEAttackChaosDurationFireGrenadeProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
PowerShotPermafrost

Load your Crossbow with icy bolts that create two walls of Ice Crystals at the end of their flight.

AmmunitionAoEAttackColdDurationProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
MonkGlacialCascade

Sweep your Quarterstaff upwards, releasing an icy fissure which deals damage in a series of bursts culminating in a large spike. Frozen enemies hit by the final spike are dealt heavy damage but the Freeze is Consumed. Ice Crystals hit by the final spike explode.

AoEAttackColdMeleePayoff
Requirements
Level (1-90), (4-86) Dex, (4-86) Int, Quarterstaves
HuntressGlacialLance

Throw a single Piercing lance that leaves icy fragments in its wake. The fragments Chill nearby enemies. Consumes a Frenzy Charge if possible to cause the glacial fragments created by the first Projectile to explode outwards after a short duration, peppering enemies with shrapnel.

AoEAttackColdDurationProjectileRepeatable
Requirements
Level (1-90), (4-157) Dex, Spears
SiegeCascadePermafrost

Passively generate bolts of ice at a frequency equal to reload time, up to a cap. Activate to Load the accumulated bolts into your Crossbow. All loaded bolts are fired at once, causing them to rain down over the target area.

AmmunitionAoEAttackColdProjectileSustained
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
BruteHammerOfTheGods

Build Glory by Heavy Stunning enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.

AoEAttackConditionalDurationMeleeSlam
Requirements
Level (1-90), (4-157) Str, One Hand Maces, Two Hand Maces
WitchHexBlast
HexblastTier 11

Detonate a Curse on every enemy in an area, causing explosions of Chaos damage but removing the Curse. Can only detonate Curses for which at least half of the duration has expired.

AoEChaosPayoffRepeatableSpell
Requirements
Level (1-90), (4-157) Int
PowerShotPhysical

Load your Crossbow with Piercing bolts that apply Riven Armour to enemies with Fully Broken Armour, causing any Hits against those enemies to deal extra damage.

AmmunitionAttackDurationPayoffPhysicalProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
MartialArtistMantraofIllusionsSkill
Hollow FormMeta Skill Gem

Channel to create fleeting images of your astral self near the target location. The images perform a Socketed Melee Attack once then vanish, targeting the closest enemy if possible. The images cannot perform Channelled Skills or Conditional Skills. Consuming a Power Charge creates additional images.

AttackChannellingMeleeMetaSustained
Requirements
Any Melee Martial Weapon, Level (1-90)
Frostbite
HypothermiaSkill Gems

Curse all targets in an area after a short delay, lowering their Cold Resistance.

AoEColdCurseDurationRepeatableSpell
Requirements
Level (1-90), (4-157) Int
SorceressIceNova
Ice NovaTier 1

Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you. Consumes a Cold Infusion if possible to leave a patch of Chilled Ground.

AoEColdDurationNovaRepeatableSpell
Requirements
Level (1-90), (4-157) Int
RapidShotPermafrost

Load your Crossbow with a clip of icy bolts that rapidly fire at the ground, leaving a shard of ice at the impact location that arms after a duration. After arming, the ice shards explode when enemies step on them, dealing more damage the longer they have been armed, up to a maximum. Using this Skill again reloads the clip.

AmmunitionAoEAttackColdHazardProjectileSustained
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
RangerIceShot
Ice ShotTier 9

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

AttackColdProjectileRepeatable
Requirements
Bows, Level (1-90), (4-157) Dex
RangerShearingBolts

Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.

AoEAttackBuffColdDurationProjectileSpell
Requirements
Bows, Spears, Level (1-90), (4-157) Dex
IceStormSkillStaff
IcestormSkill Gems

Conjure a hail of icy bolts over the targeted area. Chill and Freeze on enemies in front of you are Consumed to fuel the Icestorm by creating improved bolts.

AoEColdDurationPayoffRepeatableSpellStorm
Requirements
Level (1-90), (4-157) Int
BurstShotIncendiary

Load your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target. These fragments can Merge.

AmmunitionAoEAttackFireMergingProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
SorceressIncinerate

Gain fuel by spending Mana on any Skill, then use the accumulated fuel to conjure a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel. Consumes a Fire Infusion if possible to also create Ignited Ground. Cannot gain fuel while using this skill.

AoEChannellingDurationFireSpellSustained
Requirements
Level (1-90), (4-157) Int
TemporalistSynchronisationofPainSkill

Debuff all targets in an area, causing a portion of Damage they take from Hits to be tracked by the Debuff. When the debuff's duration expires or can kill the target, the target loses life equal to that tracked damage all at once.

AoEDurationRepeatableSpell
Requirements
Level (1-90)
BruteInfernalCry

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

AoEDurationFireNovaTriggerWarcry
Requirements
Level (1-90), (4-157) Str
Rolldodge

Kelari's Deception is a skill gem.

AoECommandDurationPhysical
Requirements
Level (1-90)
Rolldodge

Kelari's Judgment is a skill gem.

AoEChannellingCommandPhysical
Requirements
Level (1-90)
RangerLightningArrow

Fire a charged arrow at the target. On hitting an enemy or wall, the arrow will fire Chaining Lightning beams at nearby enemies.

AoEAttackChainingLightningProjectileRepeatable
Requirements
Bows, Level (1-90), (4-157) Dex
LightningBoltSkillStaff
Lightning BoltSkill Gems

Call down a Shocking bolt of Lightning to strike enemies in a small area.

AoELightningRepeatableSpell
Requirements
Level (1-90), (4-157) Int
RangerLightningRodRainSkill

Fire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill reduces this delay, causing bursts to happen more quickly.

AoEAttackDurationLightningProjectileRepeatableSustained
Requirements
Bows, Level (1-90), (4-157) Dex
HuntressStormSpear

Throw a single copy of your spear. When it hits an enemy it bursts, firing secondary lightning bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge if possible to cause the main spear to split into multiple copies on impact, each of which then bursts.

AoEAttackLightningProjectileRepeatable
Requirements
Level (1-90), (4-157) Dex, Spears