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165

165 skill gems, page 3 of 4

WitchReservationRaginSpirits

While active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.

BuffDurationFireMinionPersistent
Requirements
Level (1-90), (4-157) Int
ExpeditionRainofBlades
Rain of BladesSkill Gems

Pour your Runic Ward into conjuring blades. For the duration of the Buff, these blades fall on enemies Hit by your Projectile Attacks.

AoEAttackBuffDurationTrigger
Requirements
Any Martial Weapon, Level (1-90)
WitchRaiseZombie

Consume a Corpse or Power Charge to create a short-lived Zombie. Zombies created from Power Charges are Empowered and also create two additional non-empowered Zombies.

DurationMinionPhysical
Requirements
Level (1-90), (4-157) Int
HuntressRapidAssault

Perform a series of six rapid stabs. The final stab inflicts Bleeding and leaves a spearhead stuck in the target, Maiming them for a duration. Detonator Skills will cause the stuck spearheads to explode, dealing further damage to the target and other nearby enemies.

AoEAttackDurationMeleePhysicalStrike
Requirements
Level (1-90), (4-157) Dex, Spears
WitchRavenousSwarm

While active and enemies are present, swarms of insects emerge from your body to pursue nearby enemies. The swarms are untargetable Minions that Attack and Poison enemies.

BuffChaosDurationMinionPersistentPhysical
Requirements
Level (1-90), (4-157) Int
ReapWeaponSkill
ReapSkill Gems

Conjure a bloody scythe that sweeps across the targeted area, dealing Physical damage to enemies and applying Critical Weakness. Cannot be Triggered.

AoEDurationPhysicalSpell
Requirements
Level (1-90), (4-157) Int
ExpeditionRunicFortress
RefutationSkill Gems

Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.

BuffDurationRepeatableSpell
Requirements
Level (1-90)
DruidWyvernSwipe
RendSkill Gems

Shapeshift into a Wyvern and perform a wide slash with your wingtip claws. Consumes a Power Charge if possible to grant you a Buff that gives you extra Lightning damage. While you have the Buff, Rend covers a much larger area but is slower.

AoEAttackDurationMeleeShapeshiftStrikeWyvern
Requirements
Level (1-90), Talismans
ExpeditionMarkofRepulsion
RepulsionSkill Gems

Target an area and Curse enemies within with a Verisium Rune, inflicting them with Fragility. Hitting these enemies causes the Curse to Trigger an explosion to deal damage in an area and apply significant Knockback to other enemies near the Cursed target, with more Stun buildup based on the Fragility on the target Hit.

AoEAttackCurseDurationPhysicalRepeatableSpell
Requirements
Level (1-90)
HuskofDreamsSkill

Place a Sigil on the ground, providing a powerful Buff to you and Allies standing in it which grants Life Regeneration and amplifies Armour, Evasion and Energy Shield. The Buff becomes more powerful the more mana you spend while standing in the Sigil.

AoEDurationSpellStaged
Requirements
Level (1-90)
PrimalistStabCorpseSkillIcon

Sacrifice the Corpse of a Rare Monster to grant you its Modifiers for a duration, or gain a single random Modifier at the cost of your own life force.

BuffDuration
Requirements
Level (1-90)
SorceressSummonFireDjinn

Summon Ruzhan, an invulnerable Flame Djinn Minion, to do your bidding. Ruzhan emerges to Strike enemies with his greatsword whenever you use a damaging Skill, and casts devastating Fire Spells when Commanded to do so.

CommandFireMinionPersistent
Requirements
Level (1-90)
BruteScavengedPlating

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

BuffDurationPersistentPhysical
Requirements
Level (1-90), (4-157) Str
MercShardDespoiler

While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.

BuffColdDurationFireLightningPersistentPhysical
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
BruteShieldWall

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

AoEAttackDurationMeleePhysical
Requirements
Armoured Shield, Level (1-90), (4-157) Str
BruteShockwaveTotem

Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.

AoEAttackDurationMeleeNovaSlamTotem
Requirements
Any Martial Weapon, Level (1-90), (4-157) Str
MercArtilleryBallista

Deploy a Ballista Totem that fires bolts skyward, to explode a short time after landing.

AoEAttackDurationFireProjectileRepeatableSustained
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
SigilofPowerWeaponSkill
Sigil of PowerSkill Gems

Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.

AoEDurationSpellStaged
Requirements
Level (1-90), (4-157) Int
WitchBruteSkeleton

Activate to summon hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies and Warcry on Command. This Warcry Intimidates nearby enemies and Consumes Freeze on enemies and allies to deal damage in an Area around them.

MinionPayoffPersistentPhysicalWarcry
Requirements
Level (1-90), (4-157) Int
WitchFrostSkeleton

Activate to summon Reviving Skeletal Frost Mages that can envelop your Minions in an icy shield on Command.

ColdMinionPersistent
Requirements
Level (1-90), (4-157) Int
WitchArcherSkeleton
Skeletal SniperSkill Gems

Activate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command.

ChaosFireMinionPersistentPhysical
Requirements
Level (1-90), (4-157) Int
WitchStormSkeleton

Activate to summon Reviving Skeletal Storm Mages that can call down a lightning strike on dead Skeletons on Command.

LightningMinionPersistent
Requirements
Level (1-90), (4-157) Int
projectileweakness

Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.

DurationMark
Requirements
Level (1-90), (4-157) Dex
SorceressSolarOrb
Solar OrbSkill Gems

Create a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited. Flameblast can target a Solar Orb to be centred on the Orb instead of your location.

AoEDurationFireOrbRepeatableSpellSustained
Requirements
Level (1-90), (4-157) Int
WitchPowerOffering

Skewer a Skeleton on a bone spike, granting you a powerful Spell damage Buff as long as the spike remains. Does not affect your Minions. The bone spike is itself a Minion. If it dies, the effect ends immediately.

BuffDurationMinion
Requirements
Level (1-90), (4-157) Int
Soulrend
SoulrendSkill Gems

Fire a Piercing Projectile that seeks out enemies. Enemies hit are inflicted with a Debuff that Hinders them and deals Chaos damage over time for a short duration.

ChaosDurationProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
SorceressSpark
SparkTier 1

Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.

DurationLightningProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int
HuntressSpearField

Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.

AoEAttackDurationHazardMeleeSustained
Requirements
Level (1-90), (4-157) Dex, Spears
DruidSpellTotem

Consume any combination of 3 Power and/or Endurance Charges to raise a Totem that uses socketed Spells. Cannot use Skills with Cooldowns.

ConditionalDurationMetaSpellTotem
Requirements
Level (1-90), (4-86) Str, (4-86) Int
RoostOfTheRavenKingSwarm

A flock of mist ravens circle you, dealing damage over time in an area. Their numbers are bolstered by slain foes, or in the Presence of dangerous enemies, but the flock as a whole is considered a single minion. You can Command some of them to take flight, leaving the flock to assail your enemies.

AoEChaosDurationMinionPersistentPhysical
Requirements
Level (1-90), (4-157) Int
MonkWindPalm

Dash to an enemy and Strike them, instantly Heavily Stunning enemies which are Primed for Stun and performing additional dashing Strikes to other Primed targets in range if your first target was Stunned. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff Attacks to also fire Projectiles for a short duration. Heavy Stunning additional enemies adds to the Buff's duration.

AoEAttackBuffDurationMeleePhysicalProjectile
Requirements
Level (1-90), (4-86) Dex, (4-86) Int, Quarterstaves
BruteStampede
StampedeTier 11

Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them. Once you begin your charge, the use speed of this Skill is affected by movement speed instead of Attack speed.

AoEAttackDurationMeleeSlamTravel
Requirements
Level (1-90), (4-157) Str, One Hand Maces, Two Hand Maces
HimindrygrSkillIcon

Build up Glory by Freezing or Chilling enemies. When you have maximum Glory you may jump backwards loosing your Mace with the force of a falling comet onto your target. The impact releases Fissures and causes stars to fall in the area for a brief period.

AoEAttackColdDurationMeleePhysicalSlam
Requirements
Level (1-90), Two Hand Maces
HuntressOverchargedSpear

Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.

AoEAttackDurationLightningProjectileRepeatableSustained
Requirements
Level (1-90), (4-157) Dex, Spears
RangerShockingArrow

Fire an arrow that embeds where it lands for a short duration. At the end of the duration, a Lightning Bolt strikes the arrow, disintegrating it and damaging enemies, with a high chance to Shock. Shocking any enemy with the Bolt also applies Shock to all enemies near the impact.

AoEAttackDurationLightningProjectileRepeatable
Requirements
Bows, Level (1-90), (4-157) Dex
BruteSunder
SunderTier 9

Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.

AoEAttackDurationMeleePayoffSlam
Requirements
Level (1-90), (4-157) Str, One Hand Maces, Two Hand Maces
HuntressTameBeast

Conjure Azmeri wisps to engulf a Rare Beast for a duration, Hindering them. If you defeat the Beast while it is engulfed in wisps, it will be captured by this gem, transforming the gem to instead allow you to summon the Beast as a Reviving Companion.

CompanionDurationMinionPersistent
Requirements
Level (1-90), (4-157) Dex
MonkTempestBell

Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.

AoEAttackConditionalDurationMeleeSustained
Requirements
Level (1-90), (4-86) Dex, (4-86) Int, Quarterstaves
temporalchains

Curse all enemies in an area, Slowing them and making other effects on them expire more slowly.

AoECurseDurationRepeatableSpell
Requirements
Level (1-90), (4-157) Int
Runeseeker

Leash the stars themselves by leveraging your vast magical power, repeatedly Triggering Starfall targeting an enemy in an area around you, or a random location in that area if no enemies can be targeted.

AoEBuffColdDurationPhysicalSpellTrigger
Requirements
Level (1-90), Wands
DruidAwakenedForest

Spur the growth of huge vines, which emerge randomly within the target area. The vines crash to the ground then retreat, targeting nearby enemies if possible.

AoEDurationPhysicalPlantSpellSustained
Requirements
Level (1-90), (4-86) Str, (4-86) Int
LightningStormSkill

Conjure a thunderstorm which causes lightning strikes and torrential rain in an area. Enemies in the area are Drenched, causing them to become Shocked or Frozen more easily. Plants in the area become Overgrown.

AoEDurationLightningSpellStormSustained
Requirements
Level (1-90), (4-86) Str, (4-86) Int
SorceressTemporalistTimeStop
Time FreezeSkill Gems

Release a large wave that stops time for all affected enemies for a duration. Duration is lower the more times the enemy has had time stopped for them.

AoEDurationSpell
Requirements
Level (1-90)
DruidTornado
TornadoTier 11

Create a storm that sucks in enemies and deals Physical damage over time. A Tornado that overlaps an Elemental Ground Surface absorbs that surface's Debuff, applying it to enemies inside the Tornado and causing the Tornado to deal extra damage of that element.

AoEDurationPhysicalSpellStormWind
Requirements
Level (1-90), (4-86) Str, (4-86) Int
RangerTornadoShotSkill

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

AoEAttackDurationPhysicalProjectileRepeatableWind
Requirements
Bows, Level (1-90), (4-157) Dex
RangerToxicDomain

Create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, Regenerate Life, and your Projectile Attacks attach a Toxic Pustule, which can be Poisoned. Pustules will Detonate after a duration or when enough Poison has been applied, dealing more damage based on the stored Poison damage and applying Poison in an area around it.

AoEAttackBuffChaosDurationPhysicalPlant
Requirements
Bows, Spears, Crossbows, Level (1-90), (4-157) Dex
ExpeditionTriskelionCascade

Tap into the power of the Triskelion Flame to Empower the next Cascadable Spell you cast. The Empowered Spell becomes centred on your location, and Cascades to six areas around you in a Triskelion pattern.

BuffDurationSpell
Requirements
Level (1-90)
TwisterSkillIcon
TwisterTier 1

Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.

AoEAttackDurationProjectileRepeatableWind
Requirements
Level (1-90), (4-157) Dex, Spears