PoE2 gem tool

Support Finder

Choose a skill to find support gems, or choose a support to find compatible skills.
WalkeroftheWilds

Selected support

Oisín's Oath

Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.
Reset filters

Explicit compatibility

Compatible skill gems

299

299 skill gems, page 4 of 7

SorceressSandDjinnCorpseBeetles

Harness Kelari's power to passively Consume Corpses in your Presence, causing Corpse Beetle Minions to burst forth. The Beetles passively follow you until Commanded. On your Command, they rush the target and explode.

CommandDurationMinionPersistent
Requirements
Level (1-90)
MonkKillingPalm

Dash to an enemy and Strike them, Culling enemies if their life is low enough and performing additional dashing Strikes to other Cullable targets in range if your target was Culled. Each enemy killed by this strike grants a Power Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.

AoEAttackMeleePhysicalStrike
Requirements
Level (1-90), (4-86) Dex, (4-86) Int, Quarterstaves
BruteLeapSlam
Leap SlamTier 7

Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.

AoEAttackMeleePayoffSlamTravel
Requirements
Level (1-90), (4-157) Str, One Hand Maces, Two Hand Maces
RangerLightningArrow

Fire a charged arrow at the target. On hitting an enemy or wall, the arrow will fire Chaining Lightning beams at nearby enemies.

AoEAttackChainingLightningProjectileRepeatable
Requirements
Bows, Level (1-90), (4-157) Dex
LightningBoltSkillStaff
Lightning BoltSkill Gems

Call down a Shocking bolt of Lightning to strike enemies in a small area.

AoELightningRepeatableSpell
Requirements
Level (1-90), (4-157) Int
SorceressLightningConduit

Call down Lightning to hit all enemies in a cone in front of you, dealing significantly more damage to Shocked enemies. If there is a Shocked enemy in the target area, additional lightning bolts are distributed among the targets hit. Targeting close to you will cause you to jump back as you cast.

AoELightningSpell
Requirements
Level (1-90), (4-157) Int
RangerLightningRodRainSkill

Fire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill reduces this delay, causing bursts to happen more quickly.

AoEAttackDurationLightningProjectileRepeatableSustained
Requirements
Bows, Level (1-90), (4-157) Dex
HuntressStormSpear

Throw a single copy of your spear. When it hits an enemy it bursts, firing secondary lightning bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge if possible to cause the main spear to split into multiple copies on impact, each of which then bursts.

AoEAttackLightningProjectileRepeatable
Requirements
Level (1-90), (4-157) Dex, Spears
SorceressLightningWarp

Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.

AoEDurationLightningRemnantRepeatableSpell
Requirements
Level (1-90), (4-157) Int
LivingBombWeaponSkill

Plant a seed of Fire inside an enemy. Dealing enough damage to the enemy, or killing it outright, causes the seed to explode, dealing damage in an area and leaving behind a Fire Infusion Remnant.

AoEDurationFireRemnantSpell
Requirements
Level (1-90), (4-157) Int
DruidLunarAssault

Shapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.

AoEAttackColdMeleeShapeshiftStrikeWerewolf
Requirements
Level (1-90), (4-86) Str, (4-86) Int, Talismans
TwoHandMaceDefaultSkill
Mace StrikeSkill Gems

Strike with your Mace.

AoEAttackMeleeStrike
Requirements
Level (1-90), One Hand Maces
RangerMagneticSalvo

Aim skyward and fire energy missiles at lingering bolts or arrows created by other Lightning Attacks in front of you. The missiles explode if they land close to a lingering bolt or arrow, dealing more damage in a larger area but destroying that bolt or arrow in the process.

AoEAttackLightningProjectile
Requirements
Bows, Level (1-90), (4-157) Dex
ManaDrainWeaponSkill
Mana DrainSkill Gems

Leech Mana from an enemy over a prolonged period, as well as briefly Hindering them.

Spell
Requirements
Level (1-90), (4-157) Int
SorceressManaTempest

Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.

BuffLightningSpellStorm
Requirements
Level (1-90), (4-157) Int
SmithOfKitavaCreateWeaponSkillIcon
Manifest WeaponSkill Gems

Manifest a copy of your main hand Melee Martial Weapon as an immortal Companion to fight by your side. In addition to its standard Strikes, the Manifested Weapon gains an additional Attack depending on its weapon type.

CompanionMinionPersistent
Requirements
Any Melee Martial Weapon, Level (1-90)
DruidBearMaul
MaulSkill Gems

Shapeshift into a Bear and rake enemies with your claws, generating Rage on Hit.

AoEAttackBearMeleeShapeshiftStrike
Requirements
Level (1-90), Talismans
MonkInvokerMeditate
MeditateSkill Gems

Channel to Recharge Energy Shield and allow that Recharge to Overflow. Channelling ends when you take damage or your Energy Shield is fully Overflowed.

ChannellingSpell
Requirements
Level (1-90)
NattblomSkillIcon
Midnight ZenithSkill Gems

While active, Critical Hits with other skills that kill targets, or hit powerful targets cause you to gain Arctic Petals. Once you have enough Arctic Petals they will be Consumed to create Ice Crystals near the most recent target.

AoEBuffColdDurationPersistent
Requirements
Level (1-90)
MistRavenSummon
Mist RavenSkill Gems

Summons a mysterious undamageable Mist Raven that can be Commanded to dive at target location, crashing through an otherworldly mirror and damaging enemies in an area. The raven grants you a Frenzy Charge for each enemy it Culls.

ChaosCompanionMinionPersistentPhysical
Requirements
Level (1-90)
BruteMoltenBlast

Gouge molten rock from the ground and fling it at the target. The Projectile explodes on collision, damaging enemies and scattering shrapnel in a cone behind it.

AoEAttackFireProjectile
Requirements
Level (1-90), (4-157) Str, One Hand Maces, Two Hand Maces
VesselofWrath
Molten CrashSkill Gems

Shapeshift into a burning monstrosity and leap through the air to crash down upon the earth, Slamming twice and creating Molten Fissures. Consumes Rage to create additional Molten Fissures.

AoEAttackBearMeleeShapeshiftSlamTravel
Requirements
Level (1-90), Talismans
VolcanicEruptionSkillIcon
Molten ShowerSkill Gems

Fires molten Projectiles from the enemy hit, which will explode when they land nearby, dealing Attack damage in an area.

AoEAttackFireProjectileTrigger
Requirements
Level (1-90)
DruidOracleRipFromTimeSkill

Send out a temporal Nova to take advantage of enemies' moment of vulnerability. Hitting enemies that are Primed for Stun, Electrocution, or Freeze causes a visage of them to appear, lasting as long as the original target would have been affected by the form of Immobilisation used to create the visage. A portion of the damage dealt to visages is also dealt to the original.

AoENovaSpell
Requirements
Level (1-90)
SorceressSummonWaterDjinn

Summon Navira, an invulnerable Water Djinn Minion to do your bidding. Navira will only act when you Command her to do so, bestowing restorative blessings upon you and your Allies with her Spells.

ColdCommandMinionPersistent
Requirements
Level (1-90)
DruidElectricSpittle

Shapeshift into a Wyvern and spit Oil at enemies, creating Oil Ground where the Projectiles land. Consumes Power Charges if possible to instead Channel a sustained barrage of electrified Oil that does not create Oil Ground. Projectiles are fired in sequence, allowing multiple Projectiles to Hit the same target.

AoEAttackChannellingProjectileShapeshiftSustainedWyvern
Requirements
Level (1-90), (4-86) Str, (4-86) Int, Talismans
OilGrenade

Fire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.

AoEAttackDurationFireGrenadeProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
SorceressOrbOfStorms

Create an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. The Orb leaves behind a Lightning Infusion Remnant when it expires.

AoEChainingDurationLightningOrbRemnantRepeatable
Requirements
Level (1-90), (4-157) Int
HuntressBucklerParry
ParrySkill Gems

Ready your Buckler to parry the next Hit you would take, Blocking the Hit and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased Attack damage for a short duration. Parrying causes you to accumulate Heavy Stun buildup. You cannot Evade a Hit you could parry, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

AttackChannellingDurationMeleePhysical
Requirements
Bucklers, Level 1
BrutePerfectStrike

Channel to charge up your weapon with Fire. Releasing with Perfect Timing will create a damaging wave of intense Fire.

AoEAttackChannellingFireMeleeStrike
Requirements
Level (1-90), (4-157) Str, One Hand Maces, Two Hand Maces
BurstShotPermafrost

Load your Crossbow with icy bolts that fragment in flight, damaging enemies on hit and in a small cone behind their final target. The icy coating on the bolts makes them extremely potent at Freezing enemies. These fragments can Merge.

AmmunitionAoEAttackColdMergingProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
GhostfuseArrow

Fires an arrow that embeds where it lands for a short duration. At the end of the duration, the arrow explodes in spectral flame, turning it to ashes and damaging enemies, with a high chance to Ignite. Igniting any enemy with the Explosion also applies Ignite to enemies within range.

AoEAttackDurationFireProjectileRepeatable
Requirements
Bows, Level (1-90)
ElementalPowerSkillWand

Consume all Power Charges to master the elements, gaining Elemental Damage and the ability to apply Elemental Ailments with other damage types. Can only be used while you have maximum Power Charges.

BuffColdConditionalDurationFireLightningSpell
PowerShotStormblast

Load your Crossbow with unstable bolts that require a lengthy charging period to fire but deal devastating damage, Pierce through enemies, and explode upon hitting terrain. Additional Projectiles are fired in a spread, unlike other Crossbow Skills.

AmmunitionAoEAttackChannellingLightningProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
RangerPoisonBurstArrow

Fire a virulent arrow that creates a burst of Poison on hit, affecting all enemies in an area.

AoEAttackChaosDurationProjectileRepeatable
Requirements
Bows, Level (1-90), (4-157) Dex
DruidWolfLeapAttack
PounceTier 3

Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.

AoEAttackDurationMarkMeleeMetaMinion
Requirements
Level (1-90), (4-86) Str, (4-86) Int, Talismans
PowerSiphonWeaponSkill
Power SiphonSkill Gems

Attempt to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.

PhysicalSpell
Requirements
Level (1-90), (4-157) Int
ExpeditionVerisiumInfusion

Spends Ward to generate Verisium Infusions, which can be used in place of any Elemental Infusions.

RepeatableSpell
Requirements
Level (1-90)
PrimalStrikesSkillIcon

Perform a Lightning-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they Hit a Shocked enemy and refresh Shock duration. The third attack is a large swipe that inflicts Elemental Exposure, and can Consume Shock to conjure a stampede of spirits.

AoEAttackLightningMeleePayoffStrike
Requirements
Level (1-90), (4-157) Dex, Spears
WitchProfaneRitual

Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.

AoEChaosDurationRepeatableSpell
Requirements
Level (1-90), (4-157) Int
UnarmedDefaultSkill
PunchSkill Gems

Perform an Unarmed Strike.

AoEAttackMeleeStrike
Requirements
Level (1-90)
QuarterstaffDefaultSkill

Strike with your Quarterstaff.

AoEAttackMeleeStrike
Requirements
Level (1-90), Quarterstaves
RitualistQueenInTheMistsSkill

While active, Sprinting turns you into a locust swarm which deals Physical Attack damage, which is not based on your Weapon's damage, in an area around you. You take damage and gain Heavy Stun buildup if this Hits any targets, but damage you take from other sources while sprinting will not apply Heavy Stun or interrupt your sprinting.

AoEAttackBuffPersistentPhysical
Requirements
Level (1-90)
WitchReservationRaginSpirits

While active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.

BuffDurationFireMinionPersistent
Requirements
Level (1-90), (4-157) Int
RangerRainOfArrowsSkill

Fire a hail of arrows into the air, causing them to rain from above. Consumes a Frenzy Charge to fire more arrows.

AoEAttackProjectileSustained
Requirements
Bows, Level (1-90), (4-157) Dex
BruteShieldBlock
Raise ShieldSkill Gems

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

AoEAttackChannellingMeleePhysical
Requirements
Armoured Shield, Level 1
WitchRaiseZombie

Consume a Corpse or Power Charge to create a short-lived Zombie. Zombies created from Power Charges are Empowered and also create two additional non-empowered Zombies.

DurationMinionPhysical
Requirements
Level (1-90), (4-157) Int
HuntressBloodHunt
RakeTier 3

Dash towards an enemy and perform a lacerating slash, inflicting Bleeding on all enemies struck.

AoEAttackMeleePhysicalStrike
Requirements
Level (1-90), (4-157) Dex, Spears