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Compatible skill gems

173

173 skill gems, page 3 of 4

SorceressLightningWarp

Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.

AoEDurationLightningRemnantRepeatableSpell
Requirements
Level (1-90), (4-157) Int
LivingBombWeaponSkill

Plant a seed of Fire inside an enemy. Dealing enough damage to the enemy, or killing it outright, causes the seed to explode, dealing damage in an area and leaving behind a Fire Infusion Remnant.

AoEDurationFireRemnantSpell
Requirements
Level (1-90), (4-157) Int
ManaDrainWeaponSkill
Mana DrainSkill Gems

Leech Mana from an enemy over a prolonged period, as well as briefly Hindering them.

Spell
Requirements
Level (1-90), (4-157) Int
SorceressManaTempest

Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.

BuffLightningSpellStorm
Requirements
Level (1-90), (4-157) Int
MonkMantraofDestruction

Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage. Each kill with the Empowered Attack grants Purple Flames of Chayula for a duration.

BuffChaosConditionalDuration
Requirements
Level (1-90), (4-86) Dex, (4-86) Int, Quarterstaves
DruidOracleRipFromTimeSkill

Send out a temporal Nova to take advantage of enemies' moment of vulnerability. Hitting enemies that are Primed for Stun, Electrocution, or Freeze causes a visage of them to appear, lasting as long as the original target would have been affected by the form of Immobilisation used to create the visage. A portion of the damage dealt to visages is also dealt to the original.

AoENovaSpell
Requirements
Level (1-90)
GrenadeBallistaSkillIcon

Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.

DurationGrenadeMetaTotem
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
Rolldodge

Navira's Fracturing is a skill gem.

AoEColdCommand
Requirements
Level (1-90)
Rolldodge
Navira's OasisSkill Gems

Navira's Oasis is a skill gem.

AoECommandDuration
Requirements
Level (1-90)
Rolldodge
Navira's WellSkill Gems

Navira's Well is a skill gem.

CommandDuration
Requirements
Level (1-90)
OilGrenade

Fire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.

AoEAttackDurationFireGrenadeProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
SorceressOrbOfStorms

Create an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. The Orb leaves behind a Lightning Infusion Remnant when it expires.

AoEChainingDurationLightningOrbRemnantRepeatable
Requirements
Level (1-90), (4-157) Int
WitchPainOffering

Skewer a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, making their skills faster and harder hitting. The bone spike is itself a Minion. If it dies, the effect ends immediately.

AoEBuffDurationMinion
Requirements
Level (1-90), (4-157) Int
HuntressBucklerParry
ParrySkill Gems

Ready your Buckler to parry the next Hit you would take, Blocking the Hit and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased Attack damage for a short duration. Parrying causes you to accumulate Heavy Stun buildup. You cannot Evade a Hit you could parry, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

AttackChannellingDurationMeleePhysical
Requirements
Bucklers, Level 1
BurstShotPermafrost

Load your Crossbow with icy bolts that fragment in flight, damaging enemies on hit and in a small cone behind their final target. The icy coating on the bolts makes them extremely potent at Freezing enemies. These fragments can Merge.

AmmunitionAoEAttackColdMergingProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
GhostfuseArrow

Fires an arrow that embeds where it lands for a short duration. At the end of the duration, the arrow explodes in spectral flame, turning it to ashes and damaging enemies, with a high chance to Ignite. Igniting any enemy with the Explosion also applies Ignite to enemies within range.

AoEAttackDurationFireProjectileRepeatable
Requirements
Bows, Level (1-90)
PowerShotStormblast

Load your Crossbow with unstable bolts that require a lengthy charging period to fire but deal devastating damage, Pierce through enemies, and explode upon hitting terrain. Additional Projectiles are fired in a spread, unlike other Crossbow Skills.

AmmunitionAoEAttackChannellingLightningProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
RangerPoisonBurstArrow

Fire a virulent arrow that creates a burst of Poison on hit, affecting all enemies in an area.

AoEAttackChaosDurationProjectileRepeatable
Requirements
Bows, Level (1-90), (4-157) Dex
PowerSiphonWeaponSkill
Power SiphonSkill Gems

Attempt to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.

PhysicalSpell
Requirements
Level (1-90), (4-157) Int
WitchProfaneRitual

Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.

AoEChaosDurationRepeatableSpell
Requirements
Level (1-90), (4-157) Int
RangerRainOfArrowsSkill

Fire a hail of arrows into the air, causing them to rain from above. Consumes a Frenzy Charge to fire more arrows.

AoEAttackProjectileSustained
Requirements
Bows, Level (1-90), (4-157) Dex
ExpeditionRainofBlades
Rain of BladesSkill Gems

Pour your Runic Ward into conjuring blades. For the duration of the Buff, these blades fall on enemies Hit by your Projectile Attacks.

AoEAttackBuffDurationTrigger
Requirements
Any Martial Weapon, Level (1-90)
BruteShieldBlock
Raise ShieldSkill Gems

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

AoEAttackChannellingMeleePhysical
Requirements
Armoured Shield, Level 1
WitchRaiseZombie

Consume a Corpse or Power Charge to create a short-lived Zombie. Zombies created from Power Charges are Empowered and also create two additional non-empowered Zombies.

DurationMinionPhysical
Requirements
Level (1-90), (4-157) Int
RapidShotIncendiary

Load your Crossbow with a large clip of heated bolts. Heat builds up on your Crossbow as you fire them, and reaching maximum Heat will prevent you from firing or reloading these bolts for a short time. However, other Skills can Consume Heat for extra benefits. Using this Skill again reloads the clip.

AmmunitionAttackFireProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
ReapWeaponSkill
ReapSkill Gems

Conjure a bloody scythe that sweeps across the targeted area, dealing Physical damage to enemies and applying Critical Weakness. Cannot be Triggered.

AoEDurationPhysicalSpell
Requirements
Level (1-90), (4-157) Int
ExpeditionRunicFortress
RefutationSkill Gems

Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.

BuffDurationRepeatableSpell
Requirements
Level (1-90)
ExpeditionMarkofRepulsion
RepulsionSkill Gems

Target an area and Curse enemies within with a Verisium Rune, inflicting them with Fragility. Hitting these enemies causes the Curse to Trigger an explosion to deal damage in an area and apply significant Knockback to other enemies near the Cursed target, with more Stun buildup based on the Fragility on the target Hit.

AoEAttackCurseDurationPhysicalRepeatableSpell
Requirements
Level (1-90)
RequiemChargeSkillCrossbow
RequiemSkill Gems

Your weapon passively accumulates anguish from the tormented souls within. When fully charged, use this skill to compose the Requiem, transforming your Crossbow shot into a torrent of anguish for a short, fixed amount of time. Does not use Ammunition.

AmmunitionAoEAttackColdConditionalProjectile
Requirements
Crossbows, Level (1-90)
BruteResonatingShield

Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.

AoEAttackChannellingMeleePhysicalSustained
Requirements
Armoured Shield, Level (1-90), (4-157) Str
HuskofDreamsSkill

Place a Sigil on the ground, providing a powerful Buff to you and Allies standing in it which grants Life Regeneration and amplifies Armour, Evasion and Energy Shield. The Buff becomes more powerful the more mana you spend while standing in the Sigil.

AoEDurationSpellStaged
Requirements
Level (1-90)
DruidRollingMagma

Shapeshift into a Wyvern and lob a ball of magma that deals area damage as it hits the ground. The skill Chains, bouncing forward to deal damage multiple times. Impacts on Molten Fissures or Volcanos will activate them as though they were Slammed.

AoEAttackDetonatorFireProjectileShapeshiftWyvern
Requirements
Level (1-90), (4-86) Str, (4-86) Int, Talismans
ExpeditionKalguuranWard
Runic ReprieveSkill Gems

Channel to create a protective bubble all around you, Blocking Hits against you. While Channelling this Skill, you cannot be Light Stunned by Hits you Block, and damage you take from Hits is also removed from Runic Ward. Blocking Hits this way causes you to accumulate Heavy Stun buildup. You cannot recover Runic Ward while this Skill is active.

ChannellingSpell
Requirements
Level (1-90)
Rolldodge
Ruzhan's FurySkill Gems

Ruzhan's Fury is a skill gem.

AoECommandFireProjectile
Requirements
Level (1-90)
Rolldodge

Ruzhan's Reckoning is a skill gem.

AoECommandFire
Requirements
Level (1-90)
Rolldodge
Ruzhan's TrapSkill Gems

Ruzhan's Trap is a skill gem.

AoECommandDurationFireHazardProjectile
Requirements
Level (1-90)
BruteSeismicCry

Perform a damaging Warcry, Knocking Back nearby enemies and Heavy Stunning enemies that are Primed for Stun. If an enemy is Heavy Stunned or a currently Heavy Stunned enemy is Hit, this Skill Empowers subsequent Slams to perform an additional Aftershock. This Skill's cooldown can be bypassed by expending an Endurance Charge.

AoENovaPhysicalWarcry
Requirements
Level (1-90), (4-157) Str
RangerBrewConcoctionColdSkill

Consume charges from your Mana Flask to throw a flask that explodes, dealing Cold Attack damage in an area and inflicting Exposure. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack

AoEAttackColdProjectile
Requirements
Level (1-90), Unarmed
RapidShotStormblast

Load your Crossbow with a clip of charged bolts which release damaging pulses upon Hitting an enemy affected by a Lightning Ailment. Using this Skill again reloads the clip.

AmmunitionAoEAttackLightningPayoffProjectile
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
RangerShockchainSkill

Fire a Lightning-charged arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will cause your arrow to release a damaging shockwave and Chain towards nearby targets, with those Chaining Hits also releasing a shockwave. After the final Chain, the arrow lodges into the ground as a Lightning Rod. Consumes Shock from enemies it Hits, but not Electrocution.

AoEAttackChainingLightningPayoffProjectileRepeatable
Requirements
Bows, Level (1-90), (4-157) Dex
MercArtilleryBallista

Deploy a Ballista Totem that fires bolts skyward, to explode a short time after landing.

AoEAttackDurationFireProjectileRepeatableSustained
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
SiegeCascadePhysical

Load your Crossbow with enemy-seeking payloads which are fired into the air, dropping a bolt near every enemy in the target area. These bolts lodge in the ground and explode after a short delay.

AmmunitionAoEAttackProjectileSustained
Requirements
Crossbows, Level (1-90), (4-86) Str, (4-86) Dex
SigilofPowerWeaponSkill
Sigil of PowerSkill Gems

Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.

AoEDurationSpellStaged
Requirements
Level (1-90), (4-157) Int
SorceressColdSnap
SnapTier 5

Consume the elemental energy from a Frozen, Shocked or Ignited enemy, creating an elemental blast that leaves behind an Infusion Remnant. The blast will spread to other enemies affected by the same Ailment, but those blasts cannot spread further. Can also be cast on a Frostbolt to create a larger cold blast.

AoEColdFireLightningPayoffRemnantRepeatable
Requirements
Level (1-90), (4-157) Int
projectileweakness

Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.

DurationMark
Requirements
Level (1-90), (4-157) Dex
SorceressSolarOrb
Solar OrbSkill Gems

Create a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited. Flameblast can target a Solar Orb to be centred on the Orb instead of your location.

AoEDurationFireOrbRepeatableSpellSustained
Requirements
Level (1-90), (4-157) Int
WitchPowerOffering

Skewer a Skeleton on a bone spike, granting you a powerful Spell damage Buff as long as the spike remains. Does not affect your Minions. The bone spike is itself a Minion. If it dies, the effect ends immediately.

BuffDurationMinion
Requirements
Level (1-90), (4-157) Int
Soulrend
SoulrendSkill Gems

Fire a Piercing Projectile that seeks out enemies. Enemies hit are inflicted with a Debuff that Hinders them and deals Chaos damage over time for a short duration.

ChaosDurationProjectileRepeatableSpell
Requirements
Level (1-90), (4-157) Int